
Jon
Thanks Silver! I set paths=1 and the light leak did indeed disappear.Silverlw wrote:Nice start. the top image would gain from using paths=1 to solve the lightleak.
Yes, in a sense. I output to HDR and decided to increase the f-stop for that image one whole step to lighten the room. Is there a way to adjust the f-stop of the camera continuously through-out an animation (to better represent how the human eyes work?) I would like to have something like the auto-shutter on a real digital camera that would try to keep each frame at a proper average brightness.Have you amplified the photons a bit to better light the insides of room?