Interior
- Janusz Biela
- Posts: 3265
- Joined: Mon Mar 13, 2006 10:39 am
- Location: Finland
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Interior
Render 30 min . later I will render double size. Only lumi ball with sunsky + Sun with Power shader (3).
thx Adrian for scene.
thx Adrian for scene.
Re: Interior
Hmm, why a lumi ball if you already use sunsky ??
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- Janusz Biela
- Posts: 3265
- Joined: Mon Mar 13, 2006 10:39 am
- Location: Finland
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Re: Interior
Good question.ingo wrote:Hmm, why a lumi ball if you already use sunsky ??
becouse You can`t add Power shader for TextureEnviroment.
Of coarse in this scene I don`t use this, Just check how looking from Lumi bal

Re: Interior
I really like the textures and colors on this one JQ, nice work.
Larry V
Romans 1:16
For I am not ashamed of the gospel of Christ, for it is
the power of God to salvation for everyone who believes.
Romans 1:16
For I am not ashamed of the gospel of Christ, for it is
the power of God to salvation for everyone who believes.
Re: Interior
Nice render but what a fugly furniture.
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- Joined: Sat Apr 19, 2008 4:05 pm
Re: Interior
could u say something more.?.
did u use lightportal?
what are your GI setting?
did u use traditional material or nodes?
thanks in advance
did u use lightportal?
what are your GI setting?
did u use traditional material or nodes?
thanks in advance
- Janusz Biela
- Posts: 3265
- Joined: Mon Mar 13, 2006 10:39 am
- Location: Finland
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Re: Interior
giacob wrote:could u say something more.?.
did u use lightportal?
what are your GI setting?
did u use traditional material or nodes?
thanks in advance
Without Skyportals
Sunsky+sun (but I will show later render with Area Lights behinde windows becouse this is much faster and better - You don`t need High setup for good contact shadows, becouse Area light are phisic stright light)
Exponential 2.2 Multiplier 0.7 in Kray
All materials have normal setup without Nodes
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- Joined: Sat Apr 19, 2008 4:05 pm
Re: Interior
thanks... so windows area light are advisable fo every scene?
can be efficiently replaced by hidden luminous polys?
can be efficiently replaced by hidden luminous polys?
- Janusz Biela
- Posts: 3265
- Joined: Mon Mar 13, 2006 10:39 am
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Re: Interior
giacob wrote:thanks... so windows area light are advisable fo every scene?
can be efficiently replaced by hidden luminous polys?
Lumi needed high FG..... I sugest Area Lights...and hiden Lumi Poly are visible behinde glass....
- Janusz Biela
- Posts: 3265
- Joined: Mon Mar 13, 2006 10:39 am
- Location: Finland
- Contact:
Re: Interior
Bigger version around 50 min with Area lights behinde windows. No PS.