paper dragon
- Janusz Biela
- Posts: 3265
- Joined: Mon Mar 13, 2006 10:39 am
- Location: Finland
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Re: paper dragon
Some furnitures, 15 min time render.
- Janusz Biela
- Posts: 3265
- Joined: Mon Mar 13, 2006 10:39 am
- Location: Finland
- Contact:
- khan973_forum
- Posts: 113
- Joined: Mon May 05, 2008 9:59 am
Re: paper dragon
Nice renders as usual, it's just the plastic that has too stong reflection en the exteriors (with your simulated Fresnel reflection).
I'm really curious about your fabrics settings. Don't you mind to share?
I'm really curious about your fabrics settings. Don't you mind to share?
- Janusz Biela
- Posts: 3265
- Joined: Mon Mar 13, 2006 10:39 am
- Location: Finland
- Contact:
Re: paper dragon
Fabric surface, inside my cloath seamles texture with difference map (bump, reflection, diffuse) You can use it. texture is ideal for closeup too.
- Attachments
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- cloath_seamless.part3.rar
- (95.28 KiB) Downloaded 360 times
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- cloath_seamless.part2.rar
- (4 MiB) Downloaded 512 times
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- cloath_seamless.part1.rar
- (4 MiB) Downloaded 347 times
- khan973_forum
- Posts: 113
- Joined: Mon May 05, 2008 9:59 am
Re: paper dragon
Thank youvery much, but what I meant was much the blur and reflection, translucences values. I've never been sure if I had to use little reflection and big blur. Shading fabric for Kray is stll really complicated for me
- Janusz Biela
- Posts: 3265
- Joined: Mon Mar 13, 2006 10:39 am
- Location: Finland
- Contact:
Re: paper dragon
khan973 wrote:Thank youvery much, but what I meant was much the blur and reflection, translucences values. I've never been sure if I had to use little reflection and big blur. Shading fabric for Kray is stll really complicated for me
yes True. this is problem how emulate this effect. In real world this is from small fur and translucency....I still don`t have idea for this.