paper dragon

Please post finished works here.
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ana028
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Re: paper dragon

Post by ana028 »

Wow Johny, really good.
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Janusz Biela
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Re: paper dragon

Post by Janusz Biela »

Some furnitures, 15 min time render.
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armchair.jpg
armchairB.jpg
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Janusz Biela
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Re: paper dragon

Post by Janusz Biela »

some another objects
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chairB.jpg
figure.jpg
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khan973_forum
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Re: paper dragon

Post by khan973_forum »

Nice renders as usual, it's just the plastic that has too stong reflection en the exteriors (with your simulated Fresnel reflection).
I'm really curious about your fabrics settings. Don't you mind to share?
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Janusz Biela
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Re: paper dragon

Post by Janusz Biela »

Fabric surface, inside my cloath seamles texture with difference map (bump, reflection, diffuse) You can use it. texture is ideal for closeup too.
Attachments
cloath_seamless.part3.rar
(95.28 KiB) Downloaded 360 times
cloath_seamless.part2.rar
(4 MiB) Downloaded 512 times
cloath_seamless.part1.rar
(4 MiB) Downloaded 347 times
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khan973_forum
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Re: paper dragon

Post by khan973_forum »

Thank youvery much, but what I meant was much the blur and reflection, translucences values. I've never been sure if I had to use little reflection and big blur. Shading fabric for Kray is stll really complicated for me
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Janusz Biela
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Re: paper dragon

Post by Janusz Biela »

khan973 wrote:Thank youvery much, but what I meant was much the blur and reflection, translucences values. I've never been sure if I had to use little reflection and big blur. Shading fabric for Kray is stll really complicated for me

yes True. this is problem how emulate this effect. In real world this is from small fur and translucency....I still don`t have idea for this.
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