setup:
Key light: sun 100% color 253-230-159 sun spot plugin inv dist 1 Km cone 2-0,55 Photomultiplier 20
1 area light for each window 30% color 174-215-255 inv dist 5.99 m
1 ceiling color 255-245-210 30% 20 Photomultiplier
back : polig no radiosity 150%
PS sharpen 50%
Kray: exponenzial 2-1. Photon lightmap 0.2 AA 0.8 cubic 4 grid FSAA Quality H
All your suggestions are welcome
interior light
Re: interior light
Very nice render. I like how it's nicely lit with out being blown out in some areas. Great job.
Larry V
Romans 1:16
For I am not ashamed of the gospel of Christ, for it is
the power of God to salvation for everyone who believes.
Romans 1:16
For I am not ashamed of the gospel of Christ, for it is
the power of God to salvation for everyone who believes.
- Janusz Biela
- Posts: 3265
- Joined: Mon Mar 13, 2006 10:39 am
- Location: Finland
- Contact:
Re: interior light
Yes!
This is good way.
I thing Power 10-15 is maximum for all light sources. Over this You will receive too strong reflection light in metals or glass. Area light with warm colour is good idea on ceiling.
Need better Gi.
This is good way.
I thing Power 10-15 is maximum for all light sources. Over this You will receive too strong reflection light in metals or glass. Area light with warm colour is good idea on ceiling.
Need better Gi.
Re: interior light
I think you have too much power on your lights. Try reducing it because now it looks like the room has huge windows.salvatore wrote:setup:
Key light: sun 100% color 253-230-159 sun spot plugin inv dist 1 Km cone 2-0,55 Photomultiplier 20
1 area light for each window 30% color 174-215-255 inv dist 5.99 m
1 ceiling color 255-245-210 30% 20 Photomultiplier
back : polig no radiosity 150%
PS sharpen 50%
Kray: exponenzial 2-1. Photon lightmap 0.2 AA 0.8 cubic 4 grid FSAA Quality H
All your suggestions are welcome
- Jure
Re: interior light
The lighting in the right corner looks strangely bright.
Cheers, Florian
Cheers, Florian
Re: interior light
it is true! must be a flaw in the model. Some polygon that is not connected to filter the light.
thanks
thanks
Re: interior light
good render. there is a good quality in your last render.
i've a question:
if i want much or more light in the scene with other sw (maxwell, vray etc) i can open or close the shutter speed of camera.
how can do it in kray? only multipler in photon tab??
i've a question:
if i want much or more light in the scene with other sw (maxwell, vray etc) i can open or close the shutter speed of camera.
how can do it in kray? only multipler in photon tab??
Re: interior light
Increase exposure.nico wrote:good render. there is a good quality in your last render.
i've a question:
if i want much or more light in the scene with other sw (maxwell, vray etc) i can open or close the shutter speed of camera.
how can do it in kray? only multipler in photon tab??
- Jure