Is there any possibility in kray to exclude a object/surface to be rendered within the alpha channel?
I have a object on a stage. The stage should be included in ray calculation but not be included
within the alpha. And i also don´t want to render against the backdrop by checking unseen by camera.
I have tried using Surface Alpha Constant Value and the the render properties of the stage object
by using Alpha Channel Constant Black.
If not possible this is one of my favorite feature for next version

Greetings