General disscusion about Kray
Janusz Biela
Posts: 3265 Joined: Mon Mar 13, 2006 10:39 am
Location: Finland
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by Janusz Biela » Mon Dec 22, 2008 9:26 pm
vgabex wrote: Hi!
Here's my version.
LW 9.3 + Kray OB8
Dome & Sun with skyportals + LW volumetric
Rendertime (1600x1064, 3xFSAA): 50 minutes on a Q6600 @ 3Ghz & 8gig
I must increse my skill again.....
Good work!
jure
Posts: 2142 Joined: Thu Jun 02, 2005 6:53 pm
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by jure » Mon Dec 22, 2008 11:59 pm
Very nice! I like the added volumetrics. You sure did sharpen the hell out of the image since it's so sharp that it almost hurts my eyes...
- Jure
vgabex
Posts: 98 Joined: Sat Dec 09, 2006 2:47 pm
Location: Hungary
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by vgabex » Tue Dec 23, 2008 12:13 am
jure wrote: Very nice! I like the added volumetrics. You sure did sharpen the hell out of the image since it's so sharp that it almost hurts my eyes...
Thanks!
Here's the original, unsharpened image.
Attachments
geo_n
Posts: 363 Joined: Tue May 20, 2008 3:01 pm
Location: jpn
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by geo_n » Tue Dec 23, 2008 8:09 am
very nice. you should submit in cgtalk thread to give lw more support with good render. what kray setting?
vgabex
Posts: 98 Joined: Sat Dec 09, 2006 2:47 pm
Location: Hungary
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by vgabex » Mon Jan 05, 2009 8:55 pm
Hi!
Here's my final version
Lightwave 9.3 + Kray OB8
Q6600 @ 3gHz, 8Gb RAM, Vista 64
Render time: ~1h15m
Setup: GI dome, Sun, some luminous balls to lighten up the side corridors, 1 big aera light behind the Trex.
Kray render: Photon mapping, Skyportals at the windows
Separate render passes for volumetric and mosaic windows (native lw renders)
Attachments
kray_log.txt
Renderlog (7.66 KiB) Downloaded 287 times
jure
Posts: 2142 Joined: Thu Jun 02, 2005 6:53 pm
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by jure » Wed Jan 07, 2009 6:12 pm
Very nice yes! Although I'm not too fond of the 3D people...
- Jure
ingo
Posts: 42 Joined: Wed Jan 04, 2006 5:53 pm
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by ingo » Sat Jan 17, 2009 12:38 pm
Hmm, your original unsharped image looks much better than the final. The final image is to flat because it has to much light from everywhere, the really dark shadows are missing.