A new interior
All advice are welcome
I jus post with exposure contrast and photo filter warm color
interior
- Janusz Biela
- Posts: 3265
- Joined: Mon Mar 13, 2006 10:39 am
- Location: Finland
- Contact:
Re: interior
start looks good, but still cold render.
more tubidity from phisky and blue/green light from widnows (area Light) + lights from inside. Background is ok. Blur quality very good. You used: importancegammamultiplier 2.0; ? it is very fast render with min.max blur 2000/10000.
More effect of sun. More sun inside (so put late hour). White color for sofa is not good idea for contrast, maybe something gray or beige? Please add lams in kitchen under cabinets and lamps above table. I use last time LWF gamma 1.6/Exponential 3.0 (blending 30%). This setup make dark renders but in dark regions I put Lumi Panels on ceiling with Power.
more tubidity from phisky and blue/green light from widnows (area Light) + lights from inside. Background is ok. Blur quality very good. You used: importancegammamultiplier 2.0; ? it is very fast render with min.max blur 2000/10000.
More effect of sun. More sun inside (so put late hour). White color for sofa is not good idea for contrast, maybe something gray or beige? Please add lams in kitchen under cabinets and lamps above table. I use last time LWF gamma 1.6/Exponential 3.0 (blending 30%). This setup make dark renders but in dark regions I put Lumi Panels on ceiling with Power.
Re: interior
Thanks JanuszJanusz Biela wrote:start looks good, but still cold render.
more tubidity from phisky and blue/green light from widnows (area Light) + lights from inside. Background is ok. Blur quality very good. You used: importancegammamultiplier 2.0; ? it is very fast render with min.max blur 2000/10000.
More effect of sun. More sun inside (so put late hour). White color for sofa is not good idea for contrast, maybe something gray or beige? Please add lams in kitchen under cabinets and lamps above table. I use last time LWF gamma 1.6/Exponential 3.0 (blending 30%). This setup make dark renders but in dark regions I put Lumi Panels on ceiling with Power.
Yes, still cold render.. I see
I will improve this aspect.. (maybe better forniture and color)
I use : recurse 10;importancegammamultiplier 1.0;lwo2unseenbyrays_affectsgi 0;
Photon 1.000.000 power 1.0
FG 250 mm min 800 max 1200
blur 500 - 2000
LWF gamma 1.2, exponenzial 4, blending 30%
Physical turbidity and exposure 2 (yes August sun little sun inside...)
sun power 0.8, softness 1.5 mult. 0.5
ceilin with 600 % poer 3
For me fast render : 53 min.
Thanks for your advice
- Janusz Biela
- Posts: 3265
- Joined: Mon Mar 13, 2006 10:39 am
- Location: Finland
- Contact:
Re: interior
Trysalvatore wrote:Thanks JanuszJanusz Biela wrote:start looks good, but still cold render.
more tubidity from phisky and blue/green light from widnows (area Light) + lights from inside. Background is ok. Blur quality very good. You used: importancegammamultiplier 2.0; ? it is very fast render with min.max blur 2000/10000.
More effect of sun. More sun inside (so put late hour). White color for sofa is not good idea for contrast, maybe something gray or beige? Please add lams in kitchen under cabinets and lamps above table. I use last time LWF gamma 1.6/Exponential 3.0 (blending 30%). This setup make dark renders but in dark regions I put Lumi Panels on ceiling with Power.
Yes, still cold render.. I see
I will improve this aspect.. (maybe better forniture and color)
I use : recurse 10;importancegammamultiplier 1.0;lwo2unseenbyrays_affectsgi 0;
Photon 1.000.000 power 1.0
FG 250 mm min 800 max 1200
blur 500 - 2000
LWF gamma 1.2, exponenzial 4, blending 30%
Physical turbidity and exposure 2 (yes August sun little sun inside...)
sun power 0.8, softness 1.5 mult. 0.5
ceilin with 600 % poer 3
For me fast render : 53 min.
Thanks for your advice
importancegammamultiplier 2.0; + blur min/max 2000/10000 (or more: 5000/20000) Remember Panels in windows block physky (bug) so You must use Area Lights in windows
I think better is put min/max 100/400 (or 100/800) + 2 pass 0.5/0.05 and blur FG maximum 0.5.FG 250 mm min 800 max 1200
Re: interior
Thanks!! I was crazy because the sun don't come inside!! Thanks to bug reporting!Janusz Biela wrote:Trysalvatore wrote:Thanks JanuszJanusz Biela wrote:start looks good, but still cold render.
more tubidity from phisky and blue/green light from widnows (area Light) + lights from inside. Background is ok. Blur quality very good. You used: importancegammamultiplier 2.0; ? it is very fast render with min.max blur 2000/10000.
More effect of sun. More sun inside (so put late hour). White color for sofa is not good idea for contrast, maybe something gray or beige? Please add lams in kitchen under cabinets and lamps above table. I use last time LWF gamma 1.6/Exponential 3.0 (blending 30%). This setup make dark renders but in dark regions I put Lumi Panels on ceiling with Power.
Yes, still cold render.. I see
I will improve this aspect.. (maybe better forniture and color)
I use : recurse 10;importancegammamultiplier 1.0;lwo2unseenbyrays_affectsgi 0;
Photon 1.000.000 power 1.0
FG 250 mm min 800 max 1200
blur 500 - 2000
LWF gamma 1.2, exponenzial 4, blending 30%
Physical turbidity and exposure 2 (yes August sun little sun inside...)
sun power 0.8, softness 1.5 mult. 0.5
ceilin with 600 % poer 3
For me fast render : 53 min.
Thanks for your advice
importancegammamultiplier 2.0; + blur min/max 2000/10000 (or more: 5000/20000) Remember Panels in windows block physky (bug) so You must use Area Lights in windowsI think better is put min/max 100/400 (or 100/800) + 2 pass 0.5/0.05 and blur FG maximum 0.5.FG 250 mm min 800 max 1200
Now I test your setting
thank you very much