interior

Please post finished works here.
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salvatore
Posts: 406
Joined: Fri Jan 30, 2009 1:36 pm

interior

Post by salvatore »

A new interior
All advice are welcome
I jus post with exposure contrast and photo filter warm color
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interior
interior
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Janusz Biela
Posts: 3265
Joined: Mon Mar 13, 2006 10:39 am
Location: Finland
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Re: interior

Post by Janusz Biela »

start looks good, but still cold render.
more tubidity from phisky and blue/green light from widnows (area Light) + lights from inside. Background is ok. Blur quality very good. You used: importancegammamultiplier 2.0; ? it is very fast render with min.max blur 2000/10000.
More effect of sun. More sun inside (so put late hour). White color for sofa is not good idea for contrast, maybe something gray or beige? Please add lams in kitchen under cabinets and lamps above table. I use last time LWF gamma 1.6/Exponential 3.0 (blending 30%). This setup make dark renders but in dark regions I put Lumi Panels on ceiling with Power.
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salvatore
Posts: 406
Joined: Fri Jan 30, 2009 1:36 pm

Re: interior

Post by salvatore »

Janusz Biela wrote:start looks good, but still cold render.
more tubidity from phisky and blue/green light from widnows (area Light) + lights from inside. Background is ok. Blur quality very good. You used: importancegammamultiplier 2.0; ? it is very fast render with min.max blur 2000/10000.
More effect of sun. More sun inside (so put late hour). White color for sofa is not good idea for contrast, maybe something gray or beige? Please add lams in kitchen under cabinets and lamps above table. I use last time LWF gamma 1.6/Exponential 3.0 (blending 30%). This setup make dark renders but in dark regions I put Lumi Panels on ceiling with Power.
Thanks Janusz
Yes, still cold render.. I see
I will improve this aspect.. (maybe better forniture and color)

I use : recurse 10;importancegammamultiplier 1.0;lwo2unseenbyrays_affectsgi 0;
Photon 1.000.000 power 1.0
FG 250 mm min 800 max 1200
blur 500 - 2000
LWF gamma 1.2, exponenzial 4, blending 30%
Physical turbidity and exposure 2 (yes August sun little sun inside...)
sun power 0.8, softness 1.5 mult. 0.5
ceilin with 600 % poer 3
For me fast render : 53 min.
Thanks for your advice
User avatar
Janusz Biela
Posts: 3265
Joined: Mon Mar 13, 2006 10:39 am
Location: Finland
Contact:

Re: interior

Post by Janusz Biela »

salvatore wrote:
Janusz Biela wrote:start looks good, but still cold render.
more tubidity from phisky and blue/green light from widnows (area Light) + lights from inside. Background is ok. Blur quality very good. You used: importancegammamultiplier 2.0; ? it is very fast render with min.max blur 2000/10000.
More effect of sun. More sun inside (so put late hour). White color for sofa is not good idea for contrast, maybe something gray or beige? Please add lams in kitchen under cabinets and lamps above table. I use last time LWF gamma 1.6/Exponential 3.0 (blending 30%). This setup make dark renders but in dark regions I put Lumi Panels on ceiling with Power.
Thanks Janusz
Yes, still cold render.. I see
I will improve this aspect.. (maybe better forniture and color)

I use : recurse 10;importancegammamultiplier 1.0;lwo2unseenbyrays_affectsgi 0;
Photon 1.000.000 power 1.0
FG 250 mm min 800 max 1200
blur 500 - 2000
LWF gamma 1.2, exponenzial 4, blending 30%
Physical turbidity and exposure 2 (yes August sun little sun inside...)
sun power 0.8, softness 1.5 mult. 0.5
ceilin with 600 % poer 3
For me fast render : 53 min.
Thanks for your advice
Try
importancegammamultiplier 2.0; + blur min/max 2000/10000 (or more: 5000/20000) Remember Panels in windows block physky (bug) so You must use Area Lights in windows
FG 250 mm min 800 max 1200
I think better is put min/max 100/400 (or 100/800) + 2 pass 0.5/0.05 and blur FG maximum 0.5.
User avatar
salvatore
Posts: 406
Joined: Fri Jan 30, 2009 1:36 pm

Re: interior

Post by salvatore »

Janusz Biela wrote:
salvatore wrote:
Janusz Biela wrote:start looks good, but still cold render.
more tubidity from phisky and blue/green light from widnows (area Light) + lights from inside. Background is ok. Blur quality very good. You used: importancegammamultiplier 2.0; ? it is very fast render with min.max blur 2000/10000.
More effect of sun. More sun inside (so put late hour). White color for sofa is not good idea for contrast, maybe something gray or beige? Please add lams in kitchen under cabinets and lamps above table. I use last time LWF gamma 1.6/Exponential 3.0 (blending 30%). This setup make dark renders but in dark regions I put Lumi Panels on ceiling with Power.
Thanks Janusz
Yes, still cold render.. I see
I will improve this aspect.. (maybe better forniture and color)

I use : recurse 10;importancegammamultiplier 1.0;lwo2unseenbyrays_affectsgi 0;
Photon 1.000.000 power 1.0
FG 250 mm min 800 max 1200
blur 500 - 2000
LWF gamma 1.2, exponenzial 4, blending 30%
Physical turbidity and exposure 2 (yes August sun little sun inside...)
sun power 0.8, softness 1.5 mult. 0.5
ceilin with 600 % poer 3
For me fast render : 53 min.
Thanks for your advice
Try
importancegammamultiplier 2.0; + blur min/max 2000/10000 (or more: 5000/20000) Remember Panels in windows block physky (bug) so You must use Area Lights in windows
FG 250 mm min 800 max 1200
I think better is put min/max 100/400 (or 100/800) + 2 pass 0.5/0.05 and blur FG maximum 0.5.
Thanks!! I was crazy because the sun don't come inside!! Thanks to bug reporting!
Now I test your setting
thank you very much
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