offices
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Re: offices
mmm there is a good light but the objects on table are witout shadow....as flying
general light is good, use panel or area light?
general light is good, use panel or area light?

- Janusz Biela
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Re: offices
For me PERFECT
...again I have to raise level on forum....
Nice will be see light sources from this.

...again I have to raise level on forum....

Nice will be see light sources from this.
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Re: offices
thanks johnnie..
I've used just ligtpolys.. for sure I need to improve contact shadows..
decreasing "spatial tolerance"?.. or there's something other?
I've used just ligtpolys.. for sure I need to improve contact shadows..
decreasing "spatial tolerance"?.. or there's something other?
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Re: offices
oops.. I've forget to say that I've always used ONLY lightpolys since my first render..
Re: offices
Nice works!
Yes, or decrease GI resolution, but if you have it set to auto then you cannot do that. Do a limited region render on the table pieces and turn on "show all" FG samples. If there are samples missing it means your spatial tolerance or GI resolution is too high. Decreasing either one will do similar effect - reduce distance between samples...albertos2008 wrote:thanks johnnie..
I've used just ligtpolys.. for sure I need to improve contact shadows..
decreasing "spatial tolerance"?.. or there's something other?
- Jure
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Re: offices
hi to all...
these are the final reduced images (the original was 4000x3000)
these are the final reduced images (the original was 4000x3000)
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Re: offices
very high quality render....good job!!! 

Re: offices
Very nice interiors and soft lighting.
Re: offices
Nice, but brrr, too cold, is it occupied by humanoids like Cylons? 
Alittle bit of warmth would be welcome. Natural light doesn't look like that.

Alittle bit of warmth would be welcome. Natural light doesn't look like that.