offices

Please post finished works here.
Locked
albertos2008
Posts: 101
Joined: Tue Jun 17, 2008 1:31 pm
Location: Milan, Italy
Contact:

offices

Post by albertos2008 »

c&c are welcome!...
Attachments
05.jpg
04.jpg
03.jpg
02.jpg
01.jpg
User avatar
nico
Posts: 602
Joined: Thu Feb 08, 2007 1:21 am
Contact:

Re: offices

Post by nico »

mmm there is a good light but the objects on table are witout shadow....as flying

general light is good, use panel or area light? :D
User avatar
Janusz Biela
Posts: 3265
Joined: Mon Mar 13, 2006 10:39 am
Location: Finland
Contact:

Re: offices

Post by Janusz Biela »

For me PERFECT :mrgreen:
...again I have to raise level on forum.... :lol:
Nice will be see light sources from this.
albertos2008
Posts: 101
Joined: Tue Jun 17, 2008 1:31 pm
Location: Milan, Italy
Contact:

Re: offices

Post by albertos2008 »

thanks johnnie..
I've used just ligtpolys.. for sure I need to improve contact shadows..
decreasing "spatial tolerance"?.. or there's something other?
albertos2008
Posts: 101
Joined: Tue Jun 17, 2008 1:31 pm
Location: Milan, Italy
Contact:

Re: offices

Post by albertos2008 »

oops.. I've forget to say that I've always used ONLY lightpolys since my first render..
jure
Posts: 2142
Joined: Thu Jun 02, 2005 6:53 pm

Re: offices

Post by jure »

Nice works!
albertos2008 wrote:thanks johnnie..
I've used just ligtpolys.. for sure I need to improve contact shadows..
decreasing "spatial tolerance"?.. or there's something other?
Yes, or decrease GI resolution, but if you have it set to auto then you cannot do that. Do a limited region render on the table pieces and turn on "show all" FG samples. If there are samples missing it means your spatial tolerance or GI resolution is too high. Decreasing either one will do similar effect - reduce distance between samples...
- Jure
albertos2008
Posts: 101
Joined: Tue Jun 17, 2008 1:31 pm
Location: Milan, Italy
Contact:

Re: offices

Post by albertos2008 »

hi to all...
these are the final reduced images (the original was 4000x3000)
Attachments
composizione 05k00000.jpg
composizione 04k00000.jpg
composizione 03k00000.jpg
composizione 02k00000.jpg
composizione 01k00000.jpg
albertos2008
Posts: 101
Joined: Tue Jun 17, 2008 1:31 pm
Location: Milan, Italy
Contact:

Re: offices

Post by albertos2008 »

continue...
Attachments
Untitled-1.jpg
Composizione 060000.jpg
User avatar
nico
Posts: 602
Joined: Thu Feb 08, 2007 1:21 am
Contact:

Re: offices

Post by nico »

very high quality render....good job!!! :shock:
sepo
Posts: 63
Joined: Mon Oct 15, 2007 1:34 pm
Location: UK

Re: offices

Post by sepo »

Very nice interiors and soft lighting.
jure
Posts: 2142
Joined: Thu Jun 02, 2005 6:53 pm

Re: offices

Post by jure »

Great work! Congrats!
- Jure
User avatar
khan973
Posts: 296
Joined: Fri Nov 13, 2009 3:58 pm

Re: offices

Post by khan973 »

Nice, but brrr, too cold, is it occupied by humanoids like Cylons? :D
Alittle bit of warmth would be welcome. Natural light doesn't look like that.
Locked