added to above: (I can't type well in long messages on forums, dunno why, some bug in my IE or so. Therefore I add it in new msg)
-I forgot to turn on "use transparancy" in LW for that render. It matters, but doesn't make that much of a difference. It goes from 2m 50s to 3m 10s. See:

- Use Transp. added
-Also, I couldn't get rid of the "caustics" like thing in Kray. Even turning off "caustics" in the main options panel or setting photons to 1. Not sure why that is. Doesn't matters rendertime wise though.
-I read the userguide front to back regarding these things, and tried and tweaked settings for about 6 hours total.
-If I use "passes=1", I get very ugly splotches, especially on the ball. Can't seem to get rid of them in any way except upping passes so it finds and refines them. Increasing rays or decreasing distance did not help much.
-The PM is shown "precomputed", and is made in Photonmap mode instead of lightmap. Since I have no lights and that mode gave bad results.
-The LW render has a bit more splotches under the ball and next to the right cube. The Kray one has the ball less smooth.
-Both renders, but the LW has it most pronounced, have a very weird "glitch"? going on in the dark shadow left of the cube on the red wall. Do you see how it becomes more bright there for some reason, with a sharp edge? odd..