I have some free time, so here is my 2nd interior attemps.
I didn't make the scene (Evermotion), but textured quickly.
My main problem is rendering time, I'm sure I can get faster results for same quality, but I'm stucked now.
1h42 min seems a lot for a 1024 x 768 scene. And edges are still jagged.
Reflection blur on textiles are very noisy, I can't figure what's wrong.
Crits and help are welcome.

Config:
Intel Core 2 Duo 2.53 GHz | Vista x64 | 4GO of RAM
Lightwave 9.6 x64
Kray 3.0
LW Config:
Ray Recursion, Limit: 20
2 Sided Area Lights: unchecked
Background Config:
Texture Environnement | Gradient from 255,218,202 (Orange) to 186,200,214 5Blue)
Light Config
Ambient turned off
SUN:
- Spotlight (sunspot) 1km Falloff | Inverse Distance^2
- Color 240, 230, 180
- Intensity: 150%
- Cone Angle: 2.0°
- Soft Edge Angle: 0.55°
- Kray Photon Multiplier: multiplier 500, Power 7
WINDOW:
- Area 2m Falloff| Inverse Distance^2
- Color 203, 221, 250
- Intensity: 30%
Light Quality: 4
- Kray Photon Multiplier: multiplier 500, Power 8
LUMINOUS GEOMETRY:
Geometry is a curved plane wrapping around the window
- Luminosity: 500%
- KrayPhotonMultiplier Shader: multiplier 500, Power 5
OTHER NOTICEABLE SURFACES:
Curtains: KraySurfaceOptions: Control FG rays Min 50, Max 200
Floor: KrayIndirectRays Shader Desaturate 60%, Multiply 0
KraySurfaceOptions: Control reflection blur Min 150, Max 200
MASTER PLUGIN:
KrayQuickLWF: Gamma 2.2, Exposure 1, all checked
KRAY SETTINGS:

I guess I showed my settings pretty accurately
