Khan | Interior 2

Please post finished works here.
User avatar
khan973_forum
Posts: 113
Joined: Mon May 05, 2008 9:59 am

Khan | Interior 2

Post by khan973_forum »

Hi everyone,

I have some free time, so here is my 2nd interior attemps.
I didn't make the scene (Evermotion), but textured quickly.

My main problem is rendering time, I'm sure I can get faster results for same quality, but I'm stucked now.
1h42 min seems a lot for a 1024 x 768 scene. And edges are still jagged.
Reflection blur on textiles are very noisy, I can't figure what's wrong.
Crits and help are welcome.

Image

Config:
Intel Core 2 Duo 2.53 GHz | Vista x64 | 4GO of RAM
Lightwave 9.6 x64
Kray 3.0

LW Config:
Ray Recursion, Limit: 20
2 Sided Area Lights: unchecked

Background Config:
Texture Environnement | Gradient from 255,218,202 (Orange) to 186,200,214 5Blue)

Light Config
Ambient turned off

SUN:
- Spotlight (sunspot) 1km Falloff | Inverse Distance^2
- Color 240, 230, 180
- Intensity: 150%
- Cone Angle: 2.0°
- Soft Edge Angle: 0.55°
- Kray Photon Multiplier: multiplier 500, Power 7

WINDOW:
- Area 2m Falloff| Inverse Distance^2
- Color 203, 221, 250
- Intensity: 30%
Light Quality: 4
- Kray Photon Multiplier: multiplier 500, Power 8

LUMINOUS GEOMETRY:
Geometry is a curved plane wrapping around the window
- Luminosity: 500%
- KrayPhotonMultiplier Shader: multiplier 500, Power 5

OTHER NOTICEABLE SURFACES:
Curtains: KraySurfaceOptions: Control FG rays Min 50, Max 200
Floor: KrayIndirectRays Shader Desaturate 60%, Multiply 0
KraySurfaceOptions: Control reflection blur Min 150, Max 200

MASTER PLUGIN:
KrayQuickLWF: Gamma 2.2, Exposure 1, all checked

KRAY SETTINGS:
Image


I guess I showed my settings pretty accurately :)
User avatar
Janusz Biela
Posts: 3265
Joined: Mon Mar 13, 2006 10:39 am
Location: Finland
Contact:

Re: Khan | Interior 2

Post by Janusz Biela »

Why You don`t used oversampling? I ask becouse FG 400/2000 is very high. Whay You have slow AA, blurr, GI.....
You must turn ON FG transparency.
Blurr FG maximum 2.
B/D must be 0.
Area quality 1/4 maximum , rest 0.
My favorite AA: FSAA G4 box 0.7.
Please turn ON AUTO.
The bigest problem with speed in Your scene is HIGH FG setup (400/2000) .
Please add Area light in windows (small: 1,5 m square not exacly as windows becouse You will recive noise near area lights on the ceiling and walls, this is only RAPID for light)
User avatar
khan973_forum
Posts: 113
Joined: Mon May 05, 2008 9:59 am

Re: Khan | Interior 2

Post by khan973_forum »

Thanks, I'm gonna try this.
For Oversampling, you mean by command line?

I know 400/2000 is high, but I thought it would avoid splotches and give good shadows.
I thought FG transparency would slow down the render.
Ok for B/D. and Auto.
I have an area at the window, it's half the surface of the window.
User avatar
Janusz Biela
Posts: 3265
Joined: Mon Mar 13, 2006 10:39 am
Location: Finland
Contact:

Re: Khan | Interior 2

Post by Janusz Biela »

oversampling in cmds yes. Now is in GUI but still beta.
max FG for oversampling IMHO is 300/600. (I use 200/400)
User avatar
khan973_forum
Posts: 113
Joined: Mon May 05, 2008 9:59 am

Re: Khan | Interior 2

Post by khan973_forum »

Image

I made the changes, but I get a lot of splotches and "color leaks". I'm not happy with the result.
I thought more Blur would avoid some of those problems.

I used auto, Turned FG transparency ON, B/D 0%, FG rays 100/500.
I didn"t use oversampling though, I still need to figure out how it works.
I used 20% less photons to speed up rendering.
User avatar
Janusz Biela
Posts: 3265
Joined: Mon Mar 13, 2006 10:39 am
Location: Finland
Contact:

Re: Khan | Interior 2

Post by Janusz Biela »

You do something wrong.....this looks very bad.
Check precompute mode with cells where is problem also turn OFF You glass windows.
User avatar
khan973_forum
Posts: 113
Joined: Mon May 05, 2008 9:59 am

Re: Khan | Interior 2

Post by khan973_forum »

It looks very bad indeed :)
I completely removed the windows.
I need to figure how Oversampling works.
But yes, Precompute will tell me what's wrong. Should i keep the other parameters the same though?
Because I need to tweak faster and if I change many parameters at once for speed, I won't be able to get where the problem comes from. How do you proceed?
User avatar
Janusz Biela
Posts: 3265
Joined: Mon Mar 13, 2006 10:39 am
Location: Finland
Contact:

Re: Khan | Interior 2

Post by Janusz Biela »

please share only walls model + lws
jure
Posts: 2142
Joined: Thu Jun 02, 2005 6:53 pm

Re: Khan | Interior 2

Post by jure »

Why don't you use latest Kray version?
- Jure
User avatar
khan973_forum
Posts: 113
Joined: Mon May 05, 2008 9:59 am

Re: Khan | Interior 2

Post by khan973_forum »

@ JURE: Laziness... I didn't have it on my laptop @home :oops:
@ Johnny: Here is the scene http://www.555lab.com/khan/Khan_Export.zip

THANKS
joreldraw
Posts: 135
Joined: Wed Apr 15, 2009 7:36 pm

Re: Khan | Interior 2

Post by joreldraw »

My test , i change some options starting with midle setting, and move the area light near the window and scale this vertically.
Change exponential to gamma 2.2 same that QLWF setting
Render with Q6600
Attachments
test.jpg
Image
joreldraw
Posts: 135
Joined: Wed Apr 15, 2009 7:36 pm

Re: Khan | Interior 2

Post by joreldraw »

-50% floor reflection.
Attachments
test2.jpg
Image
User avatar
khan973_forum
Posts: 113
Joined: Mon May 05, 2008 9:59 am

Re: Khan | Interior 2

Post by khan973_forum »

Thanks,
It seems there's enough photons, but it looks washed out, thats why I didn't use Gamma 2.2.
Corners are too dark, because of corner disttance & path.

With your render I just realized that the background shape behind the windw might drop shadow causing darker areas close to the window and lighter one at the left corner of the room.
joreldraw
Posts: 135
Joined: Wed Apr 15, 2009 7:36 pm

Re: Khan | Interior 2

Post by joreldraw »

Second image no so much washed.
First is washed because you was so much reflection in ground.

With your high exponential all is supersaturated and dark. i think 4.2 is a big value.
Try 1 to 3 and increase GI.

Check too my render time ;)
Image
User avatar
Janusz Biela
Posts: 3265
Joined: Mon Mar 13, 2006 10:39 am
Location: Finland
Contact:

Re: Khan | Interior 2

Post by Janusz Biela »

My version 30 min. Please remove shaders from floor just put desaturate 100%.
Attachments
room_emp.jpg
Locked