Hmm thanks guys, I'll try these things later today and hope they work..
Thanks for the input yet again!
Search found 40 matches
- Wed Jan 02, 2008 12:35 pm
- Forum: Help and Tutorials
- Topic: Help on getting trees rendered quicker?
- Replies: 7
- Views: 6115
- Fri Dec 28, 2007 2:36 pm
- Forum: General
- Topic: Using VirtualRender for animation on farm?
- Replies: 6
- Views: 6931
- Fri Dec 28, 2007 2:22 pm
- Forum: Help and Tutorials
- Topic: Help on getting trees rendered quicker?
- Replies: 7
- Views: 6115
Thanks for that swift reply Silverw, maybe you can help me with trying to render it in different passes? So whatever option I take in Kray (surfaces panel etc), the image takes me about 10 minutes, whereas it was around 3 minutes without the trees. So I am trying: 1) Render the scene in Kray with th...
- Fri Dec 28, 2007 2:10 am
- Forum: Help and Tutorials
- Topic: Help on getting trees rendered quicker?
- Replies: 7
- Views: 6115
Help on getting trees rendered quicker?
So I got a couple of trees here in a arch viz scene, (trees made by Pawel's excellent plugin). But as stated on these forums before, they don't quite render quickly in Kray.. It seems that alot of rays are fired into the leaves.. I am trying to use the new surface shader panel to get those specific ...
- Fri Dec 28, 2007 12:09 am
- Forum: General
- Topic: Using VirtualRender for animation on farm?
- Replies: 6
- Views: 6931
- Fri Dec 28, 2007 12:08 am
- Forum: Help and Tutorials
- Topic: Hair generator (true hair?)
- Replies: 1
- Views: 3017
- Fri Dec 28, 2007 12:07 am
- Forum: Help and Tutorials
- Topic: furry rugg
- Replies: 19
- Views: 18902
- Thu Dec 27, 2007 11:22 pm
- Forum: General
- Topic: Using VirtualRender for animation on farm?
- Replies: 6
- Views: 6931
Using VirtualRender for animation on farm?
Anyone that can shed some light on the way VirtualRender works together with Kray on an animation using a renderfarm?
I suppose there is no shared GI file in this case? So no speed gain... or is there?
Any info would be great... lil tutorial ?
Thanks!
I suppose there is no shared GI file in this case? So no speed gain... or is there?
Any info would be great... lil tutorial ?

Thanks!
- Thu Dec 27, 2007 11:16 pm
- Forum: Help and Tutorials
- Topic: furry rugg
- Replies: 19
- Views: 18902
- Sun Dec 02, 2007 10:33 pm
- Forum: Help and Tutorials
- Topic: Odd normal smoothing error?
- Replies: 4
- Views: 4071
- Sun Dec 02, 2007 3:25 pm
- Forum: Help and Tutorials
- Topic: Odd normal smoothing error?
- Replies: 4
- Views: 4071
- Sun Dec 02, 2007 4:12 am
- Forum: Help and Tutorials
- Topic: Odd normal smoothing error?
- Replies: 4
- Views: 4071
Odd normal smoothing error?
Hmm.. just made a simple setup to test a few things.. but it goes wrong right away.. :| So I got this scene and the main light is a bit behind and to the right of the camera. When I have all materials to say 80% diffuse and all the rest off, I get this: http://img155.imageshack.us/img155/2743/testof...
- Sun Dec 02, 2007 2:33 am
- Forum: Help and Tutorials
- Topic: Network rendering, any help?
- Replies: 59
- Views: 44382
- Mon Nov 26, 2007 12:55 am
- Forum: Help and Tutorials
- Topic: Network rendering, any help?
- Replies: 59
- Views: 44382
- Thu Nov 22, 2007 6:15 pm
- Forum: Help and Tutorials
- Topic: Network rendering, any help?
- Replies: 59
- Views: 44382
I had the showing yesterday and slept straight after. At work now.. so a shot later. What you say Erwin makes sense, but NiGMa and I did just that. Make sure the nodes have the same GI file. I am very sure I didn't make a mistake there. Please make a test and check, in that test however, make sure t...