Lrage images...

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Nemesis CGI
Posts: 34
Joined: Tue Oct 09, 2007 12:48 am
Location: www.slapshothockey.co.uk

Lrage images...

Post by Nemesis CGI »

Just ran into my first real problem. I have to render out a scene at 5200x2000, trouble is when KRay starts to render it crashes. The scene uses around 600MB I should add.

To get around this I've use Limited-region with the borderless option. Thankfully this looks like it's working.

Is this a know limit?

Shaun.
Captain Obvious
Posts: 165
Joined: Mon Oct 10, 2005 6:15 pm
Location: London, UK

Post by Captain Obvious »

Largest image I've rendered so far is approximately 5000 by 3000 pixels. I did have tons of issues, though; it basically only worked on machines with 3 gigs or more of memory, and the /3GB switch thingie, as well as 64-bit machines (running 32-bit LW).
Nemesis CGI
Posts: 34
Joined: Tue Oct 09, 2007 12:48 am
Location: www.slapshothockey.co.uk

Post by Nemesis CGI »

Doh, though that might be the case.

I've had to give each tile a large overlap as the colour can differ slightly for each tile. Not a major problem. At least they line up.

Shaun.
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