Hye !
I'm new on Kray and when I render a frame, the second half of the rendered image is black... Do you have some ideas to help me ?
However, the reflection in the mirror (cf salon-bug.jpg) looks very strange... How can I fix these artifacts ?
Thanks'
Half rendered image is black...
Half rendered image is black...
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- salon-bug.jpg (432.33 KiB) Viewed 3867 times
Maybe a problem with resolution Multiplier ?
Thanks' I'll test this setting right now !
For the "black region" of the render, is it a bug relative to LW's resolution multiplier (50%, 25%) ? I've tested with 50% and 50 % of my render is black, but with 100% my render is ok (no black)...
For the "black region" of the render, is it a bug relative to LW's resolution multiplier (50%, 25%) ? I've tested with 50% and 50 % of my render is black, but with 100% my render is ok (no black)...
Wow! Spectacular image, shame the bug spoiled it. In OB4 it is fixed.
The reflection in the mirror is the irradiancemap ONLY. "Blurring accuracy limit" controlls this and when set to Zero, only the irradiancemap will be used as a reflectionmap. One way is to use higher Values like 100%, that's accurate but rather slow. Another way to deal with it is to make the irradiancemap better without splotches by increasing N-value in photontab until it's smoother and more suitable to be used as a refletionmap.
The reflection in the mirror is the irradiancemap ONLY. "Blurring accuracy limit" controlls this and when set to Zero, only the irradiancemap will be used as a reflectionmap. One way is to use higher Values like 100%, that's accurate but rather slow. Another way to deal with it is to make the irradiancemap better without splotches by increasing N-value in photontab until it's smoother and more suitable to be used as a refletionmap.