Can I ask a potentially stupid question; How does Kray actually work? Does Kray replace the existing lighting and calculate the radiosity solution by replacing the lights with many localised lights? This might help me understand why I am getting weird results...
Cheers, Phil
How does Kray actually work?
Kray is a true global illumination renderer that utilizes most advanced algorithms to produce fast global illumination calculations.
This means that kray will use all light emmiting objects to light the scene. This means basicly that all lightwave light sources, luminous surfaces, backdrops etc. will contribute to light in the scene. It mimicks real life behaviour where light bounces off surfaces, lighting up dark corners that are not directly visible to light source rays...
You can read more about techniques Kray uses in 1.7 manual.
This means that kray will use all light emmiting objects to light the scene. This means basicly that all lightwave light sources, luminous surfaces, backdrops etc. will contribute to light in the scene. It mimicks real life behaviour where light bounces off surfaces, lighting up dark corners that are not directly visible to light source rays...
You can read more about techniques Kray uses in 1.7 manual.
- Jure