glass problem......again

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jdomingo
Posts: 144
Joined: Wed Dec 02, 2009 8:39 am

glass problem......again

Post by jdomingo »

hi guys, here i am again with glass problem. please see attached. the black object is supposed to be glass and i cant get it render with transparency even giving it a 100 percent. after so many tries, i give up and cheat (please see second image). this one is, i adjust the dissolve property on the "object property" tool. any help please. my glass has thickness so i can see the edge of it with darkness. something like this. http://www.kraytracing.com/joomla/forum ... =viewtopic

i need quick help please, for thursday submission. thanks to all.
Attachments
xv1a.jpg
xv1.jpg
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Janusz Biela
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Re: glass problem......again

Post by Janusz Biela »

Try this
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glass.rar
(8.7 KiB) Downloaded 260 times
jdomingo
Posts: 144
Joined: Wed Dec 02, 2009 8:39 am

Re: glass problem......again

Post by jdomingo »

Hi Johny, you are a legend. great thanks it works. i guessing that exporting skp file to 3ds and its camera then importing to lightwave also causes these strange material behaviour. please comment on my progress. thanks again
Attachments
xv1.jpg
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Janusz Biela
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Re: glass problem......again

Post by Janusz Biela »

please render it bigger and better AA.
Minimum AA Box Grid 4 , filter radius 0.8, Limit DR before tonemap.

My PS version
Attachments
corridor.jpg
tonemap.jpg
jdomingo
Posts: 144
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Re: glass problem......again

Post by jdomingo »

wow, great contrast there. love it. did you just use "level"? so when can we try this new physky with sun control? thanks for your tips.
johny are you still working on the tutorial for kray? when are you going to release it? thanks again.
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Janusz Biela
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Joined: Mon Mar 13, 2006 10:39 am
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Re: glass problem......again

Post by Janusz Biela »

jdomingo wrote:wow, great contrast there. love it. did you just use "level"? so when can we try this new physky with sun control? thanks for your tips.
johny are you still working on the tutorial for kray? when are you going to release it? thanks again.
I used 3 special filters. But this is no important. Important is recive good source after render. If render is Crap You can`t make good postproces.
If You don`t wont Physky Sun, just turn OFF it. In Your scene You don`t need Sun, just enviroment light. In windows try put lumi panels.
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