Is it possible to only render a GI & lights only from Kray for Texture baking a light map for a games engine?
So far my cheat in lightwave is to cache the scenes GI & then set all surfaces to white & render. I end up with a map that has the colour of the GI, shadows & lights only. No surface colour visible. See sample images.
Top image is what I'm after, the green is coming from the GI.
Shaun.
Create lightmaps for game engines.
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- Posts: 2
- Joined: Tue Jan 12, 2010 4:45 pm
Re: Create lightmaps for game engines.
Did you try using Kray buffers? You can specify which buffers you want to render there...
- Jure
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- Posts: 2
- Joined: Tue Jan 12, 2010 4:45 pm
Re: Create lightmaps for game engines.
Great thanks, missed that one.jure wrote:Did you try using Kray buffers? You can specify which buffers you want to render there...

Shaun.