Kitchen

Please post finished works here.
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Janusz Biela
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Kitchen

Post by Janusz Biela »

Small test only Area Lights and Spot with Power Shader. Last beta Kray can use Photometric lights but without Power Shader yet (I hope this will be possible in future...)
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kitchenE.jpg
kitchenD.jpg
kitchenB.jpg
kitchenA.jpg
artzgodka
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Re: Kitchen

Post by artzgodka »

excellent!

look great. I love this blurr reflection
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larry_g1s
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Re: Kitchen

Post by larry_g1s »

Look nice JQ, but strangely not up to par one some of the other stuff you've done. I can't quite put my finger on it, because there are many really good things done right. It almost looks too clean and almost makes it feel CG-ish. strange...

What is/are Power Shader?
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Janusz Biela
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Joined: Mon Mar 13, 2006 10:39 am
Location: Finland
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Re: Kitchen

Post by Janusz Biela »

Larry_g1s wrote:Look nice JQ, but strangely not up to par one some of the other stuff you've done. I can't quite put my finger on it, because there are many really good things done right. It almost looks too clean and almost makes it feel CG-ish. strange...

What is/are Power Shader?
http://www.kraytracing.com/forum/viewto ... 7870#p7870

I have Power Shader on all area lights in scene.
Hallogens have Power 10, Area in windows 3-5.
You can make lights in scene from one candle without big reflection, Splotches, noise. (of coarse with biger Power - 200 or high - but this is no phisic...)
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