KRay 2.0 LScript UI Re-Layout Test
- khan973_forum
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Re: KRay 2.0 LScript UI Re-Layout Test
Some people might love your improvment:
http://www.youtube.com/watch?v=QiZ4ocNK ... re=related
PS: It's just fun, I don't mean to offend anyone
http://www.youtube.com/watch?v=QiZ4ocNK ... re=related
PS: It's just fun, I don't mean to offend anyone
- matt gorner
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Re: KRay 2.0 LScript UI Re-Layout Test
Yes it's interactive.khan973 wrote:Ooooh really nice, I always thought something more visual would be handy!
It would be nice to have the Day / Night wave so we can see according to the time where it is dark
Can we point-click on the map to get the location?
Good job as usual!!!
Night day is probably possible, but maybe beyond my abilities!
- khan973_forum
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Re: KRay 2.0 LScript UI Re-Layout Test
I think that curve doesn't change its shape. It just moves on the x axis according to
Earth's spins with a shift according to its rotation around the sun.
Earth's spins with a shift according to its rotation around the sun.
- matt gorner
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Re: KRay 2.0 LScript UI Re-Layout Test
Hmmm, you can mask glyphs in lscript, that might be the way to do it, will do some tests!
Re: KRay 2.0 LScript UI Re-Layout Test
Definitely like the banner without the "double-k", but am really fond of the actual layouts in the one with the double-k banner.
Might want to consider removing the "masthead" info from the "Physical Sky" banner (e.g. have one version for the General dialog with "masthead" info, and another for the Physical Sky dialog that omits it). That way you have the consistency of all "secondary" dialogs having banners without masthead info, which eases visual identification at a glance. Otherwise the Physical Sky dialog's banner makes it resemble the General settings dialog a bit too much at a quick glance.
Just a thought.
Might want to consider removing the "masthead" info from the "Physical Sky" banner (e.g. have one version for the General dialog with "masthead" info, and another for the Physical Sky dialog that omits it). That way you have the consistency of all "secondary" dialogs having banners without masthead info, which eases visual identification at a glance. Otherwise the Physical Sky dialog's banner makes it resemble the General settings dialog a bit too much at a quick glance.
Just a thought.
- matt gorner
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Re: KRay 2.0 LScript UI Re-Layout Test
This is why I did the original Physical Sky one different, might revisit that one and see what it looks like.jwiede wrote:Might want to consider removing the "masthead" info from the "Physical Sky" banner (e.g. have one version for the General dialog with "masthead" info, and another for the Physical Sky dialog that omits it). That way you have the consistency of all "secondary" dialogs having banners without masthead info, which eases visual identification at a glance. Otherwise the Physical Sky dialog's banner makes it resemble the General settings dialog a bit too much at a quick glance.
Re: KRay 2.0 LScript UI Re-Layout Test
Way cool!Matt Gorner wrote:Experimental feature, although it works pretty well so far. Thanks to Jure for helping out with the conversion code!
Larry V
Romans 1:16
For I am not ashamed of the gospel of Christ, for it is
the power of God to salvation for everyone who believes.
Romans 1:16
For I am not ashamed of the gospel of Christ, for it is
the power of God to salvation for everyone who believes.
Re: KRay 2.0 LScript UI Re-Layout Test
Please please let us use this skin design.
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Re: KRay 2.0 LScript UI Re-Layout Test
Yep how long until we get our hands on a new beta with the fantastic layout by Matt?geo_n wrote:Please please let us use this skin design.
David
Re: KRay 2.0 LScript UI Re-Layout Test
Soon.dballesg wrote:Yep how long until we get our hands on a new beta with the fantastic layout by Matt?geo_n wrote:Please please let us use this skin design.
David
- Jure
- khan973_forum
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Re: KRay 2.0 LScript UI Re-Layout Test
Nice! I really like it when there is an interaction between the customers and the product!
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Re: KRay 2.0 LScript UI Re-Layout Test
Jure,jure wrote:Soon.dballesg wrote:Yep how long until we get our hands on a new beta with the fantastic layout by Matt?geo_n wrote:Please please let us use this skin design.
David
It would be fine with Gregorz that I use the Physic Sky Sun LScript to do an equivalent Python version for Vue?
Or maybe you can point me where you found the calculations if there is any published paper about it?
David
Re: KRay 2.0 LScript UI Re-Layout Test
You mean the physical sky source?dballesg wrote:
Jure,
It would be fine with Gregorz that I use the Physic Sky Sun LScript to do an equivalent Python version for Vue?
Or maybe you can point me where you found the calculations if there is any published paper about it?
David
Here is the paper: http://www.cs.utah.edu/~shirley/papers/sunsky/
- Jure
-
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Re: KRay 2.0 LScript UI Re-Layout Test
Ah,
Thanks for that link Jure.
I was more interested on the formulas to calculate the position of a light given the date and time. I did a search two days ago but couldn't found a good example.
The idea is have a similar function on Vue with it's own sun, so it will be easier to match it with KRay Sun.
David
Thanks for that link Jure.
I was more interested on the formulas to calculate the position of a light given the date and time. I did a search two days ago but couldn't found a good example.
The idea is have a similar function on Vue with it's own sun, so it will be easier to match it with KRay Sun.
David
Re: KRay 2.0 LScript UI Re-Layout Test
Mmm dballesg you go to do a script for this?
I like something similar to Frysun.
You have a object near the origin to handle the light position and inclination and autodetect the hour-minute match and place auto the light in her position 1km distance.
I like something similar to Frysun.
You have a object near the origin to handle the light position and inclination and autodetect the hour-minute match and place auto the light in her position 1km distance.