Hi everybody, I got a problem with lumi poly, I'm using them to light my scene, cause it's faster to render but when there is one of those behind some glass material, it appears on render despite putting them on a single layer "unseen by camera". Can we make it desappear????
ps: I can't put "unseen by rays" cause it won't light any more
Thank u guys
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I used to love Fprime....
....until the day I found Kray
mathewlp wrote:Hi everybody, I got a problem with lumi poly, I'm using them to light my scene, cause it's faster to render but when there is one of those behind some glass material, it appears on render despite putting them on a single layer "unseen by camera". Can we make it desappear????
ps: I can't put "unseen by rays" cause it won't light any more
Thank u guys
Yes I know problem - we see lumi poly stright glass... You must use Area light in this place.