Small test HDRi. I turned OFF all Nodes from this scene. Just put normal maps.
http://www.ten24.info/oldman/tutorial.htm.
Time 13 min. + PS
Face
- Janusz Biela
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Face
Last edited by Janusz Biela on Fri Oct 10, 2008 1:33 pm, edited 1 time in total.
- Janusz Biela
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Re: Face
...and fresh Kray render with Chromatic aberration postprocessing filter include Kray (just asked yesterday abount this filter Grzegorz..... - today we received this filter
very fast coding)
Render stright from Kray, no PS.

Render stright from Kray, no PS.
- Janusz Biela
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Re: Face
Absolutely fantastic work Johny! This opens up a whole new world of possibilities for Kray. Lightwave has some well-developed Poser import features, and the Poser Firefly render engine is slooow. This is super-fast for this quality. It might open up Lightwave to a whole new market.
This is without subsurface scattering as well
This is without subsurface scattering as well

- 8infinite8
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Re: Face
Hey Jonny, if you dont ask you dont get, the coders are ace
That model by James Busby is sweet, great to see some new lens effects in Kray. This will be awesome when released
On the beta team aye? lucky you
Cheers
Lee

That model by James Busby is sweet, great to see some new lens effects in Kray. This will be awesome when released

On the beta team aye? lucky you

Cheers
Lee
- khan973_forum
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Re: Face
Wow! really nice!
Even though I think post processing should be done after to have the choice to put , remove or tweak the effect.
I have the experience of the clients asking for more of this, less of that!
But thats a great idea still.
Even though I think post processing should be done after to have the choice to put , remove or tweak the effect.
I have the experience of the clients asking for more of this, less of that!
But thats a great idea still.
- Janusz Biela
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Re: Face
I think great is: no STRANGE BIG SETUP. Just bump map and reflection map. In my renders I don`t use specularity (this is fake...) Always reflection... I will back to this becouse HDRi map need HDRExposure (too strong reflection) Sometimes I use 200-400% blurr - this is no problem on the Kray becouse Kray have fastet on the world blur and FG....khan973 wrote:Wow! really nice!
Even though I think post processing should be done after to have the choice to put , remove or tweak the effect.
I have the experience of the clients asking for more of this, less of that!
But thats a great idea still.
Key for realistic renders: many bounce light (10 minimum) and no specularity + LWF.