Face

Please post finished works here.
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Janusz Biela
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Face

Post by Janusz Biela »

Small test HDRi. I turned OFF all Nodes from this scene. Just put normal maps.
http://www.ten24.info/oldman/tutorial.htm.

Time 13 min. + PS
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face.jpg
Last edited by Janusz Biela on Fri Oct 10, 2008 1:33 pm, edited 1 time in total.
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Janusz Biela
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Re: Face

Post by Janusz Biela »

...and fresh Kray render with Chromatic aberration postprocessing filter include Kray (just asked yesterday abount this filter Grzegorz..... - today we received this filter :shock: very fast coding)
Render stright from Kray, no PS.
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face01.png
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Janusz Biela
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Re: Face

Post by Janusz Biela »

...end biger effect....
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face02.png
sat
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Re: Face

Post by sat »

Wow!!! :shock:
That is amazing. Both image and new Kray version.
Do you know when it is going to be available for the public?
jure
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Re: Face

Post by jure »

Wow amazing renders Janusz!

The current Kray internal beta is very buggy so it still needs quite some fixing. But I hope new version will be ready in next 30 days...
- Jure
bigstick
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Re: Face

Post by bigstick »

Absolutely fantastic work Johny! This opens up a whole new world of possibilities for Kray. Lightwave has some well-developed Poser import features, and the Poser Firefly render engine is slooow. This is super-fast for this quality. It might open up Lightwave to a whole new market.

This is without subsurface scattering as well ;)
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8infinite8
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Re: Face

Post by 8infinite8 »

Hey Jonny, if you dont ask you dont get, the coders are ace :wink:

That model by James Busby is sweet, great to see some new lens effects in Kray. This will be awesome when released :D

On the beta team aye? lucky you :D

Cheers

Lee
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khan973_forum
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Re: Face

Post by khan973_forum »

Wow! really nice!
Even though I think post processing should be done after to have the choice to put , remove or tweak the effect.
I have the experience of the clients asking for more of this, less of that!
But thats a great idea still.
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Janusz Biela
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Re: Face

Post by Janusz Biela »

khan973 wrote:Wow! really nice!
Even though I think post processing should be done after to have the choice to put , remove or tweak the effect.
I have the experience of the clients asking for more of this, less of that!
But thats a great idea still.
I think great is: no STRANGE BIG SETUP. Just bump map and reflection map. In my renders I don`t use specularity (this is fake...) Always reflection... I will back to this becouse HDRi map need HDRExposure (too strong reflection) Sometimes I use 200-400% blurr - this is no problem on the Kray becouse Kray have fastet on the world blur and FG....
Key for realistic renders: many bounce light (10 minimum) and no specularity + LWF.
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