new user and first attempt

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albertos2008
Posts: 101
Joined: Tue Jun 17, 2008 1:31 pm
Location: Milan, Italy
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new user and first attempt

Post by albertos2008 »

hello to all,
I'm a new user

this is my first attempt after some fast manual readings

in this scene I've put 3 (1 polygon each) luminous surfaces (1000% luminosity)
tone mapping exponential 1.7 hsv checked
all settings near low and antialiasing medium

i've tried to put 3 balls with this surface settings:
1)ceramic like high diffuse and low blurred reflection
2)metallic like, low diffuse, high gloss reflection
3)brushed metal like, low diffuse, a gradient over very blurred (75% blur) reflection

ok the results is very photorealistic for me.. and so fast (4 minutes on a quad q6600)
but how can I clean the noisy reflection on the right ball?

thanks to all...
Attachments
render test01.jpg
jure
Posts: 2142
Joined: Thu Jun 02, 2005 6:53 pm

Post by jure »

To remove noise on the blurry reflection you need to up the max rays for the Reflection/refraction Quality on the Quality tab.

http://www.kraytracing.com/wiki/index.p ... on_Quality
- Jure
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