Kray renders a lot faster (with light-weight settings, like for tests) when the camera is set to Classic Camera in LW as opposed to, say, Perspective Camera, which of course is equivalent in terms of view and only affects LW's render method...
Why?
Just curious.
Last edited by weepul on Thu Feb 07, 2008 11:08 pm, edited 1 time in total.
G5 Quad 2.5GHz, 2.5 GB RAM, GeForce 7800GT, Mac OS X 10.4.11
I am on Windows and didn't see any difference..
But when there is set Classic Camera Kray has to do all camera ray calculations internally, but when it's set to ACT camera like Perspective, these calculations are passed to LWSDK.. Maybe it's introducing some slowdowns.. In any case, please provide example scenes & screen-shots for review, then we will be able to test and say something about it without guessing..