Here is another question, Ive searched the forums here and at NT's but couldnt find anything on this.
Is there a way to have an object catch other reflections but not reflect itself?
turning unseen by rays will kill all reflections, what I need to do in this render is remove the lamp reflection on the ceiling, while keeping the ceiling a tad reflective (latex paint) and also while keeping the lamp itself reflective.
on some shots it looks good reflecting the light bounced from the floor, like a latex shiny paint, but for this shot I think I will lose the reflections on the ceiling yes, that will solve that issue