How to render to 32bit (transparent background)?

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Pheidian
Posts: 186
Joined: Sun Dec 30, 2007 9:40 am

How to render to 32bit (transparent background)?

Post by Pheidian »

Newbie Question, How do I render images so that the output files have transparent background (for sky composition etc)?
Pheidian
Posts: 186
Joined: Sun Dec 30, 2007 9:40 am

Post by Pheidian »

One more question under this same post topic. What does mean "Physically incorrect light model in scene with global illumination"?

I get that message in the console every time I render my scene...
Haven1000
Posts: 145
Joined: Fri Jan 12, 2007 12:59 pm
Location: Scotland

Post by Haven1000 »

Pheidian wrote:What does mean "Physically incorrect light model in scene with global illumination"?.
If you have Ambient light set >0 or any lights not set to ^2 Kray will return this message.

This does not change the functionality of kray, just a warning that the lighting in your scene is "less" physically correct.
Pheidian wrote:How do I render images so that the output files have transparent background (for sky composition etc)?
For an Alpha channel place the command "needbuffers 3;" in the header.
"Place your vote now for the Kraydar pixel filter"
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