The prerender pass is not performed with precomputed, but does not seem to matter in most cases, unless very tricky GI solutions are in play. Other than that it's just a slow pass that
Is this about small details and contact shadows?
Attached image is precomputed filtered... 5 minute render time with FSAA, DOF and Motion blur. Pretty good I say

I cancelled the Photon mapping render after 8 minutes and it not being halfway done...