Could you help me solve these issues?
My render set-up is:
Photons preset - PM
1 spot light as Sun, 1 lumi poly in window as Sky
Render errors
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- Location: Czech Republic
Render errors
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- Trial_01.jpg (156.13 KiB) Viewed 4873 times
Last edited by cruisermori on Sun Sep 30, 2007 10:57 am, edited 1 time in total.
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The artifacts on the reflections in the lower left is caused by the blurry reflection accuracy value. Basically, if the amount of reflection blur is above the value set in Kray, it will only use the precomputed irradiance map for reflections, instead of firing new final gather samples. So what you're seeing in the reflections is the irradiance map. Either improve the quality of the map, or increase the accuracy level to something above the amount of reflection blur on the metal.
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- Posts: 98
- Joined: Mon Jul 17, 2006 9:33 pm
- Location: Czech Republic
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- Posts: 165
- Joined: Mon Oct 10, 2005 6:15 pm
- Location: London, UK
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- Posts: 98
- Joined: Mon Jul 17, 2006 9:33 pm
- Location: Czech Republic
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- Posts: 165
- Joined: Mon Oct 10, 2005 6:15 pm
- Location: London, UK