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juli51_forum
Posts: 142 Joined: Sat Nov 04, 2006 12:41 pm
Location: Spain
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by juli51_forum » Wed Apr 25, 2007 5:22 pm
Hello, some advice to solve the problem for that grainy effect?. I've tried manny things but without success,.. it must be a simple thing to tweak..
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erwin zwart
Posts: 152 Joined: Sun Jan 22, 2006 5:22 pm
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by erwin zwart » Thu Apr 26, 2007 12:43 pm
JUli51 wrote: Hello, some advice to solve the problem for that grainy effect?. I've tried manny things but without success,.. it must be a simple thing to tweak..
increase the number of rays in min and max right of blurring threshold, f.e. 100 1000
juli51_forum
Posts: 142 Joined: Sat Nov 04, 2006 12:41 pm
Location: Spain
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by juli51_forum » Fri Apr 27, 2007 2:25 pm
thanks,.. I set blurring threshold max to 1000. it works but render time has increased a lot,.... may "filter radius" can help?
jure
Posts: 2142 Joined: Thu Jun 02, 2005 6:53 pm
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by jure » Fri Apr 27, 2007 5:42 pm
Can you post your settings?
- Jure
juli51_forum
Posts: 142 Joined: Sat Nov 04, 2006 12:41 pm
Location: Spain
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by juli51_forum » Sun Apr 29, 2007 10:53 am
Yes, but I read your post a bit late so i have changed some settings allready, in any case: size 2079 x 2953 ppi
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juli51_forum
Posts: 142 Joined: Sat Nov 04, 2006 12:41 pm
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by juli51_forum » Sun Apr 29, 2007 10:53 am
image 3
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juli51_forum
Posts: 142 Joined: Sat Nov 04, 2006 12:41 pm
Location: Spain
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by juli51_forum » Sun Apr 29, 2007 10:53 am
image 4
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juli51_forum
Posts: 142 Joined: Sat Nov 04, 2006 12:41 pm
Location: Spain
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by juli51_forum » Sun Apr 29, 2007 10:54 am
image 5
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juli51_forum
Posts: 142 Joined: Sat Nov 04, 2006 12:41 pm
Location: Spain
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by juli51_forum » Sun Apr 29, 2007 10:57 am
and this is the final result....
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jure
Posts: 2142 Joined: Thu Jun 02, 2005 6:53 pm
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by jure » Sun Apr 29, 2007 11:24 am
You should turn down paths 8 to 1.
Also grid 6 AA is a bit high... Try 3 or 4 for start.
- Jure
juli51_forum
Posts: 142 Joined: Sat Nov 04, 2006 12:41 pm
Location: Spain
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by juli51_forum » Sun Apr 29, 2007 12:50 pm
pahts so hig were to avoid artifacts in corners , I havent' show you the hole scene, does it increase render times?
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jure
Posts: 2142 Joined: Thu Jun 02, 2005 6:53 pm
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by jure » Sun Apr 29, 2007 12:53 pm
Increasing number of paths will only increase render times. It won't help much. Rather Incerase Paths distance and/or FG max rays.
- Jure