Master Plan Development

Please post finished works here.
azman_821009
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Master Plan Development

Postby azman_821009 » Wed Sep 26, 2018 4:05 pm

I would like to share my latest artwork. Rendering is done in K2 without post pro yet. I did try render in K3 but the instances was no working at all. Timeline about 7-8 days.

Feel free to comment. :mrgreen:
Attachments
AERIAL_004_00001.jpg
Azmen S. O.

3d Digital Artist + Architectural + Visual Effects

http://www.youtube.com/watch?v=UQY41HHAbUQ
http://www.facebook.com/ASBOstudios
http://www.asbostudios.com

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Janusz Biela
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Re: Master Plan Development

Postby Janusz Biela » Wed Sep 26, 2018 5:50 pm

You always have complex area exteriors :) ...and short time..
Good job!

azman_821009
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Location: Kuala Lumpur
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Re: Master Plan Development

Postby azman_821009 » Wed Sep 26, 2018 6:10 pm

Janusz Biela wrote:You always have complex area exteriors :) ...and short time..
Good job!


Thanks Brother. Here I attached the clay wireframe render.

AERIAL_004_CLAY 2.jpg
Azmen S. O.

3d Digital Artist + Architectural + Visual Effects

http://www.youtube.com/watch?v=UQY41HHAbUQ
http://www.facebook.com/ASBOstudios
http://www.asbostudios.com

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Keraressi Abdelkarim
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Joined: Sun Jan 24, 2010 4:44 pm

Re: Master Plan Development

Postby Keraressi Abdelkarim » Tue Oct 02, 2018 9:46 pm

good job. in exterior pathtracing fast then qmc. less bonce and fast.

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vgabex
Posts: 132
Joined: Sat Dec 09, 2006 2:47 pm
Location: Hungary

Re: Master Plan Development

Postby vgabex » Wed Oct 03, 2018 11:00 am

K3 instances are working here.
But if you spray 1 vertex polys in modeler and use instances on them, it'll crash. After killing polys and use instance only on sprayed points it works!
Attachments
009_00000.jpg

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Janusz Biela
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Re: Master Plan Development

Postby Janusz Biela » Thu Oct 04, 2018 8:49 am

Can you make for me very little scene with this bug? Probably this is what you sent me and we could make working instances.

artattak
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Re: Master Plan Development

Postby artattak » Fri Oct 26, 2018 7:56 pm

great work.
The effect is really great.
The scale is impressive.
K3 is several hundred% faster than K2 in instances.
In fact, not everything works as it should.

I encourage you to visit the facebook profile to share the work and opinions of other users.
https://web.facebook.com/groups/lightwi ... =bookmarks

It would be good to show the world renders from kray to make our scene grow in the users.

azman_821009
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Re: Master Plan Development

Postby azman_821009 » Thu Jan 24, 2019 6:14 am

I still can't used instance in K3.1

Screen Shot 01-24-19 at 11.59 AM.JPG
Azmen S. O.

3d Digital Artist + Architectural + Visual Effects

http://www.youtube.com/watch?v=UQY41HHAbUQ
http://www.facebook.com/ASBOstudios
http://www.asbostudios.com

azman_821009
Posts: 284
Joined: Sat Mar 17, 2007 11:54 pm
Location: Kuala Lumpur
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Re: Master Plan Development

Postby azman_821009 » Thu Jan 24, 2019 6:14 am

Also I did test create a new file then start push the Kray 3 Options button it was crashed.

Screen Shot 01-24-19 at 12.09 PM.JPG
Azmen S. O.

3d Digital Artist + Architectural + Visual Effects

http://www.youtube.com/watch?v=UQY41HHAbUQ
http://www.facebook.com/ASBOstudios
http://www.asbostudios.com

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Janusz Biela
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Re: Master Plan Development

Postby Janusz Biela » Thu Jan 24, 2019 9:49 am

azman_821009 wrote:Also I did test create a new file then start push the Kray 3 Options button it was crashed.




Please selected debug and save kraylog.txt
Send both to G.
gtanski@kraytracing.com

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promity
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Re: Master Plan Development

Postby promity » Thu Jan 24, 2019 1:38 pm

Try variants of population instances through polygons, surfaces, etc.

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Janusz Biela
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Re: Master Plan Development

Postby Janusz Biela » Thu Jan 24, 2019 3:16 pm

Please remember also that poly points are not supported yet in K3.


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