room

Please post finished works here.
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Janusz Biela
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room

Post by Janusz Biela »

My next WiP.
Wire from Evermotion, textures, surface, light is my.
1:30 h time render.
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room00000.jpg
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erwin zwart
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Re: room

Post by erwin zwart »

Johny_quick wrote:My next WiP.
Wire from Evermotion, textures, surface, light is my.
1:30 h time render.
nice blurred reflections! Good lighting, the couches look like artworks, I would not dare to sit on them, let alone let my kids on it with cookies ;)
Pavlov
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Post by Pavlov »

very nice as usual, probably i dont like so much the floor, too "purple-ish".

Anyway, am i the only one to see a strong banding on the whole pic ? Probably it's my damn monitor, but it's definitely there... i'm asking because once i posted this as bug and some couldn see it.

Paolo
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acidarrow
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Post by acidarrow »

Nice work.

Although, do I see some banding on the walls? Also the color of the stems of the flower looks artificial.
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Janusz Biela
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Post by Janusz Biela »

I post V-ray render:
erwin zwart
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Post by erwin zwart »

Pavlov wrote:Anyway, am i the only one to see a strong banding on the whole pic ? Probably it's my damn monitor, but it's definitely there... i'm asking because once i posted this as bug and some couldn see it.

Paolo
I see the banding on my Eizo CRT, so it's there. Johny, did you postprocess in 24 bit?
The vray render looks like quasi monte carlo. Maybe you can try a QMC render in kray too?
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Janusz Biela
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Post by Janusz Biela »

Erwin Zwart wrote:
Pavlov wrote:Anyway, am i the only one to see a strong banding on the whole pic ? Probably it's my damn monitor, but it's definitely there... i'm asking because once i posted this as bug and some couldn see it.

Paolo
I see the banding on my Eizo CRT, so it's there. Johny, did you postprocess in 24 bit?
The vray render looks like quasi monte carlo. Maybe you can try a QMC render in kray too?
Yes postprocess used :)
I will render QMC.

This render have levels from PS and add noise from PS.
Flowers, books, wall I will fix.
Time render 40 min.
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room00000.jpg
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Janusz Biela
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Post by Janusz Biela »

I find textures from max.
1 h render.
No postprocess - only render from Kray.
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room06.jpg
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jure
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Post by jure »

Wow great work once again! Render time is very fast also! Vray can hide hehe ;)
- Jure
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Janusz Biela
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Post by Janusz Biela »

last render:
50 min time render P4 3.0 HT (better AA and FG)
PS postproces.
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Janusz Biela
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Post by Janusz Biela »

.... and QMC (postproces NeatImage+PS) 2h time render.
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jure
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Post by jure »

Nice johny! The QMC has slightly better shadows than the previous one. Time difference is noticable though.

This just shows how powerfull QMC (photon mapping + cache irradiance:OFF) is. No need to spend time tweaking settings since it produces nice shadows straight away.
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3dworks
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Post by 3dworks »

very nice - has almost a 'photographic' look ;)

any settings details for this QMC rendering? what should a 'kray beginner' care of? just switch irradiance cache off and for the rest same settings as with it?
jure
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Post by jure »

Yes.. basicly when you turn OFF irradiance caching Kray will only use FG rays threshold/min/max values. All other will have no effect.

This is because Kray will sample every pixel in the scene (it will not do irradiance caching).
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Janusz Biela
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Post by Janusz Biela »

3dworks wrote:very nice - has almost a 'photographic' look ;)

any settings details for this QMC rendering? what should a 'kray beginner' care of? just switch irradiance cache off and for the rest same settings as with it?
Use only:
- FG 1000/0
- cache OFF
- AA Grid 10 Rotate Pixel Filter: Spline
Edge 0.5 0.5
Normal,Z 0.002 0.002
Upsaple, Thick, Overbur=1
Tiler command: gradients_flags 1;
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