bathroom, kray 1.612

Please post finished works here.
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PrintF
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Joined: Sat Aug 05, 2006 1:25 am
Location: russia, north

bathroom, kray 1.612

Post by PrintF »

bathroom. work in progress...
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bath_02_inet.jpg
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bath_03_inet.jpg
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PrintF
Posts: 57
Joined: Sat Aug 05, 2006 1:25 am
Location: russia, north

Re: bathroom, kray 1.612

Post by PrintF »

use lightmap and only skydome.

multiplier above 1.0... and needed some color correction.
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Janusz Biela
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Re: bathroom, kray 1.612

Post by Janusz Biela »

PrintF wrote:use lightmap and only skydome.

multiplier above 1.0... and needed some color correction.
Last render is very good.:shock:
Old good Kray 1.6.... :)
Use lower reflection and bump on tile and higher blur.
PrintF
Posts: 57
Joined: Sat Aug 05, 2006 1:25 am
Location: russia, north

Re: bathroom, kray 1.612

Post by PrintF »

Johny_quick wrote: Last render is very good.:shock:
Old good Kray 1.6.... :)
kray 1.6 give me 11 hr render on my p4 2.7 ghz :), 3 grid AA, 1600x1200.
but quality of final render - good.

at first renders I use area_light on ceiling_top for ambient light inside bathroom, at new renders I use only sky_dome and miltiplier ... but... color saturation.
Johny_quick wrote:Use lower reflection and bump on tile and higher blur.
I try it, but with kray 1.6 to slow to find good material parameters for Tile.
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PrintF
Posts: 57
Joined: Sat Aug 05, 2006 1:25 am
Location: russia, north

Re: bathroom, kray 1.612

Post by PrintF »

all tiles in scene is 3d-modelled :). this is not texture.
tiktane358
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Post by tiktane358 »

:shock:
Pavlov
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Location: Italy

Post by Pavlov »

hey.... it's incredible you managed to get these results in 1.6x.
Congratulations !
Consider 1.7x can be several times faster, even 10x faster on something like this.
Great work !

Paolo
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