I look for the right solution for external rendering with lots of vegetation and character movement.
GI, difficult and QMC too long?
I want use Kray for this new projects

Hello!Alexis wrote:Hello,
I look for the right solution for external rendering with lots of vegetation and character movement.
GI, difficult and QMC too long?
I want use Kray for this new projects
So far I was rendering animations with time interpolation and never messed up with baking GI but now I have a few thousands frames to render and I need to distribute the scene in several computers.Janusz Biela wrote: For:
1. Path Tracing you do not need do nothing just fire and wait.
2. Time Interpolation you do not need do nothing just fire and wait. but you are limited to one computer. Of course if you have 5 cameras then you can run it on 5 computers (each one render different camera)
3. Allow Animation you need BAKE Global Illumination Samples (if you want render faster) for every 20-30 frame. It will generate huge file (1-4 Giga). Also in some situation will be visible missing GI shadows or strange GI.
So you are telling me that this is a known bug that most likely won't be fixed.Janusz Biela wrote:I noticed this problem also. Baking has loop and also get random lags. I am not sure how G. want fix it because he focus now only on K3 and whole new system and also bug is difficult to catch.
Of course in K3 whole network render system will be change. Probably K3 will have KrayNetworkNodes for easy network rendering without any third part software: you install node on client computer and that's all - K3 will see it as extra CPU. Everything without control. I have no details yet about this from G. so this is the idea (I think the best in this moment).
Yes, Kray LW11 version is for LW2015 also.ideart wrote:Thanks for your response. I actually had this problem with 2015.2 also and that's why I updated to 2015.3. I tested 2015.1 also with the same problem. I had Kray 2.58 and tried 2.59 ( the 2.59 package has only LW 11 editions not for 2015, is that correct? ) but no luck either.
The problem appears only with animations.