Janusz Biela wrote:
You do not need Path Tracing for renders - this is just commercial action - the QUALITY comes not from Brute force but from Surfaces ,good light, design and skill.
You don't get it ,
I don't think Kray's target group are experts in lighting , surfacing and setting up render engines with 100s of pages of manuals ( I am talking Vray) just to show that it can be done.
I myself need an accurate and consistent surface system (that isn't trial and error that is).And btw i prefer waiting one night for a4 300dpi render than spending months discovering the sweet spot of another renderer (which is going to change in the next version).
Bear in mind that we are talking exteriors here (interiors and animation are another thing).
Janusz Biela wrote: Is no different between Brute Force and Final Gathering generally
read above , I know it's not different if you tweak it good (and long...)enough.
Janusz Biela wrote:Perhaps in next 10 years everybody will forget Final Gathering and everywhere will be Brute Force
keep that quote in mind...
Janusz Biela wrote:I saw some materials from Maxwell and they was sometimes very poor - except BSDF which make render very slow and very often is not necessary to use.
You 'll find bad materials everywhere.BSDF is universal , it is how real materials behave , I don't need a complex node diagram that's faster but different in logic for every different material.Most node surfaces i have seen are tailored to a certain result (nice fast blurred reflections i.e.) and are therefore physically inaccurate for general use.If you want speed ,tweak the sampling , everything else is amateurish however complex it seems
(of course you can optimize the most frequent used materials and offer them as Material preset or node or whatever)
Janusz Biela wrote:This what I like in Maxwell is control of light ...so after render You can easy control lights in scenes and exposure. But is one think which is not acceptable for me from Maxwell : The Speed

Well , control of light is a gimmick which is nice , but still an extra you can live without.
Grass is awesome though...
Speed is acceptable for exteriors.
Don't get me wrong , I 've seen your renders and know what you can do with Kray and I love Kray but since Kray is on a changing phase I think another perspective would be useful... and I know you can influence the changes which are being made

] Is no different between Brute Force and Final Gathering generally[/quote]
read above , I know it's not different if you tweak it good (and long...)enough.
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