
My favorite test room
- Janusz Biela
- Posts: 3265
- Joined: Mon Mar 13, 2006 10:39 am
- Location: Finland
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My favorite test room
I know scene is not value and boring, but I got some ideas today and I screw again Kray 

- Keraressi Abdelkarim
- Posts: 719
- Joined: Sun Jan 24, 2010 4:44 pm
Re: My favorite test room
nice idea janusz and i see ur corner gi setup its nicely sharp janusz 

- Janusz Biela
- Posts: 3265
- Joined: Mon Mar 13, 2006 10:39 am
- Location: Finland
- Contact:
Re: My favorite test room
I think I hit the bottom, is impossible render this faster.
- Keraressi Abdelkarim
- Posts: 719
- Joined: Sun Jan 24, 2010 4:44 pm
Re: My favorite test room
Nice wokr janusz i love the win time
thank u janusz

Re: My favorite test room
Thanks for sharing Janusz, I guess you've changed a lot of things but what were the parameters that got you the most significant improvements? almost half of the rendering time, that's a lot!
- Janusz Biela
- Posts: 3265
- Joined: Mon Mar 13, 2006 10:39 am
- Location: Finland
- Contact:
Re: My favorite test room
Here scene for test. I make small experiment with PATH 5 / 100% (so should be slow and it is ....but very acceptable ).
One of render is precomputed calculation to see how works Skyportlas: You can notice very nice ordering with interpolated photons. Map is very accurate , which affect less splotches, better shadows, better light and faster render. To compare: one render of precumputed with Skyportals OFF.
Have nice GI tests!
One of render is precomputed calculation to see how works Skyportlas: You can notice very nice ordering with interpolated photons. Map is very accurate , which affect less splotches, better shadows, better light and faster render. To compare: one render of precumputed with Skyportals OFF.
Have nice GI tests!
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