I guess i have a little too much time on my hands kray can render trees and grass with reflection and reflection blurring values (with applying kraysurface options) very fast but lw's renderer takes just way too much time for rendering the same scene. what is the difference between kray and lightwave's native renderer?
Well kray has very fast GI, much faster than LW. Also raytracing reflection blurring is much faster in Kray. I don't think there is much you can do in LW to achieve that. I think you should search newtek forums to find out how to setup materials to make them render faster with LW.
i am trying in lw 11.5 a scene with ray recusion limit set to 12 ( i need this value because have some glass lamp one behind the other) , and lw render much much much faster than kray..... as a macterr of fact kray is so slow that is almost unusable...
have someone bumped into the same problem? am i doing somethig wrong?
giacob wrote:i am trying in lw 11.5 a scene with ray recusion limit set to 12 ( i need this value because have some glass lamp one behind the other) , and lw render much much much faster than kray..... as a macterr of fact kray is so slow that is almost unusable...
have someone bumped into the same problem? am i doing somethig wrong?
thanks but ...
where do i have to apply the shaders... just on glass surface or on all surfaces?
if i have to apply this shaders an all surfaces would be a very long process!
Last edited by giacob on Sun Nov 04, 2012 2:16 pm, edited 1 time in total.
but i dont have any grass ... i just have some glass!! ( lamp one behind the other)
perhaps u mean that because of high recursion limit i have to reduce fg rays on small object in order to have the kray go faster?
giacob wrote:but i dont have any grass ... i just have some glass!! ( lamp one behind the other)
perhaps u mean that because of high recursion limit i have to reduce fg rays on small object in order to have the kray go faster?
For glass minimum recurse is 12 imho. Do not use lower value. Glass need a lot reflections to look good....and this You can not over jump. Try Dielectric Node , is very fast but I think buggy still. Here Node maybe will help You. Generally glass is always big problem and until when Grzegorz will write special shader for glass for Kray will be all the time problem....
i wil try... anyway a i am experiencing any sort of slowness with kray lately...
I am rendering a scene that in lw take 20 minutes and in kray is taking more than an hour.... and i am talking about a 901 x 473 render!!!
is ttha possible? or maybe i have something messy in my config? who knows...
giacob wrote:i wil try... anyway a i am experiencing any sort of slowness with kray lately...
I am rendering a scene that in lw take 20 minutes and in kray is taking more than an hour.... and i am talking about a 901 x 473 render!!!
is ttha possible? or maybe i have something messy in my config? who knows...
This render to 24 hour!! with lightmap,medium setting, dp sksunligt dp sk portal light ( at windows)
Cant figure out why... maybe u are rigt? is there something that dont work with lw 11.03?
giacob wrote:This render to 24 hour!! with lightmap,medium setting, dp sksunligt dp sk portal light ( at windows)
Cant figure out why... maybe u are rigt? is there something that dont work with lw 11.03?
This quality You can render in Kray UNDER ~ 10-20 min with i7 CPU