Details
Re: Details
You will have to be more elaborate than that. Show your render first, then we can see what we can do to help you.
- Jure
Re: Details
Make color of texture lines darker.Alek6 wrote:In green zones, i want to see better the lines.
- Jure
Re: Details
Ok, i thought that i could do it with a different light... i'll try this solution
- Janusz Biela
- Posts: 3265
- Joined: Mon Mar 13, 2006 10:39 am
- Location: Finland
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Re: Details
You need a bit complex texturing (good diffuse map minimum 2000 pix seam , reflection map, and bump map created by NODE Normal net...in attachment)
Do not forget for exteriors white color maximum 80% diffuse....
One more think .... camera: ONLY SHIFT CAMERA for exteriors.....
Do not forget for exteriors white color maximum 80% diffuse....
One more think .... camera: ONLY SHIFT CAMERA for exteriors.....
- Attachments
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- concrete.rar
- (2.3 MiB) Downloaded 290 times
Re: Details
Ok, i'll try that, thanks for advices
Re: Details
If you have links for helping to create materials, can you put them here, please?
- Janusz Biela
- Posts: 3265
- Joined: Mon Mar 13, 2006 10:39 am
- Location: Finland
- Contact:
Re: Details
I try make fast PS for that. Contrast is very bad (You have bad tonemaping and setup of surfaces) Remember exteriors are difficult and render buildings without environment always bring bad contrast . Trees, trees and trees this You need to hold photons....
btw I hate clip maps....
btw I hate clip maps....