as we have in maxwell, instead of using lw imput for material
as  lw materials work a bit differently with lw engine than with kray engine , the adavantage in having kray materials ( as we have mawell materials o fry materials) would be  that u can have a base scene optimised for lw engine , than use the same scene with kray material  or  maxwell shader etc without altering the base scene
let alone that some lw material such  ss material, or node with blurring, make kray go crash so we  do need a kray material for them
did i made myself clear?
			
			
									
						
										
						kray materials is the best solution
Re: kray materials is the best solution
Loud and clear. And you do have a point there. It shouldn't be too difficult to that and we indeed have that in our road map already. So stay tuned... 
			
			
									
						
							
- Jure
			
						Re: kray materials is the best solution
I wonder what the Roadmap looks like  
			
			
									
						
										
						
Re: kray materials is the best solution
long and curlykhan973 wrote:I wonder what the Roadmap looks like

- Jure
			
						