
This is the beginning, middle and end of a shot that I'm trying to animate with Kray render. It's very simple, a camera pan, a car moving
across screen, car has shadow casting on to the floor and also a reflection.
So I need to lock down the GI for the room so as to not get flickering, I'm happy with render times of around 10 minutes a frame.
Does anyone have any ideas on how best to approach this kind of shot.
Should I use a shared GI for the room and render it separately and then do a separate render for the car, and then some kind of shadow pass.
And what about the reflection of the car in the floor?
I really wanted to just render it all in one but my tests have always given me some flickering.
Also, I noticed in the Kray Surface option plugin there is a cache irradiance, does this mean you can assign a cached GI solution to a surface so that it wont flicker? Just asking.