Test render for interior with Kray

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azman_821009
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Test render for interior with Kray

Post by azman_821009 »

Hi everyone, :D

This is my first tested render with Kray and still weak with setting the lighting and render. I need some comment and help about this rendered image.
First test render in Kray
First test render in Kray
Thanks.

Azmen
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Janusz Biela
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Re: Test render for interior with Kray

Post by Janusz Biela »

put another camera view, please...
azman_821009
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Re: Test render for interior with Kray

Post by azman_821009 »

This is the latest image, rendered in different angle. Still need to fix the render setting & materials.

1. Where's the light come from and how does it bounces like this?

2. The original color is flat white without reflection, specular, etc but it's some kind like overlapping.

3. Same as no 1.

4. Cannot see the lighting on at this object (luminosity)

5. Some of the luminosity appear as lighting but some are not.
test id - b.jpg
test id - a.jpg

Need some help. :(

Thanks.

Azmen
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Janusz Biela
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Re: Test render for interior with Kray

Post by Janusz Biela »

azman_821009 wrote:This is the latest image, rendered in different angle. Still need to fix the render setting & materials.

1. Where's the light come from and how does it bounces like this?

2. The original color is flat white without reflection, specular, etc but it's some kind like overlapping.

3. Same as no 1.

4. Cannot see the lighting on at this object (luminosity)

5. Some of the luminosity appear as lighting but some are not.
1. Light leak. Turn ON in FINAL GATHER TAB - PATH 1, corner distance minimum 50%
2. Light leak. Turn ON in FINAL GATHER TAB - PATH 1, corner distance minimum 50% or high Luminosity surface (don`t over 2000-3000%) or too small N in PHOTON TAB (try minimum 2000-4000% if does not help please turn OFF all NODES (especially Dielectric Node make some problems with light leaks)
3. Light leak. Turn ON in FINAL GATHER TAB - PATH 1, corner distance minimum 50%
4. I don`t know how big luminosity it is...but I see it behinde glass (better use spherical light, luminoisty just for effect of bulp with raytracing shader)
5. Not enough photons in scene (minimum for that is 500.000 or too big GI RESOLUTION - try AUTO or maximum 250 mm)
azman_821009
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Re: Test render for interior with Kray

Post by azman_821009 »

Hi there,

This is the latest of rendered. I've some problem with render time here. For the 1st image it took almost 10 hours and the 2nd 1 took more than 1 day (but I don't have time to render the final so I stop and just rendered it as clay render. Just want to show you 1st). All the setting and resolution are same (1404x720). Why it take too long for render? This is a ridiculous. I'm afraid if I got a lot of freelance job soon and waste my time just for the rendering.
test 14.jpg
test 14-A.jpg
Kray Setting.jpg
Need some tips how can I make more photorealistic render but cut off the render time.

Thanks.

Azmen
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Janusz Biela
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Re: Test render for interior with Kray

Post by Janusz Biela »

A You realy Creazy? :D
caustic in interiors?
Please forget this and also forget DoF . DoF ONLY FROM PHOTOSHOP BY Z -BUFFER!
Also Area Light Treshold is too big (1/4 is enough) FSAA G3 also (is not big difference in quality between G4 and G3)


BTW

for this scenes on 8 core cpu maximum is 30-60 min (override 10 min) ...so I don`t know what cpu You have.
azman_821009
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Re: Test render for interior with Kray

Post by azman_821009 »

Janusz Biela wrote:A You realy Creazy? :D
caustic in interiors?
Please forget this and also forget DoF . DoF ONLY FROM PHOTOSHOP BY Z -BUFFER!
Also Area Light Treshold is too big (1/4 is enough) FSAA G3 also (is not big difference in quality between G4 and G3)


BTW

for this scenes on 8 core cpu maximum is 30-60 min (override 10 min) ...so I don`t know what cpu You have.
Haha. :D

I thought it will be awesome if I put DOF because I'm not familiar with Photoshop. How about if I want to make an animation use DOF?

My PC spec is Intel i7 xTreme 3.33Ghz (12core), 8gb Ram, Nvidia GTX470 1280mb GDDR5.

Why should I forget about caustic? As I know, caustic will make a glass realistic right? If I'm not mistaken. & also how about the setting for Photons, FG & Quality?

Thanks.

Azmen
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Janusz Biela
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Re: Test render for interior with Kray

Post by Janusz Biela »

DoF Pro can everything.
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Re: Test render for interior with Kray

Post by azman_821009 »

Janusz Biela wrote:DoF Pro can everything.
Hi Janusz,

I need little help here. Like you said use a Dof Pro with z-buffer. I was searching the very easy way to used it is in AE but not in Photoshop. And I can't find out some tips or tricks how to use a z-buffer and Dof Pro in Photoshop.
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