About lwo2rayslimit

Post your tutorials and help questions in this forum
Locked
brownie
Posts: 103
Joined: Thu Apr 16, 2009 10:53 am

About lwo2rayslimit

Post by brownie »

The manual says :
lwo2rayslimit
Can prevent problems with LW carpaint material. lwo2rayslimit 1,0.9; works as follows: rays above recursion level 1 of node evaluation will be fired only in 90% (0.9) tries. It prevents for very depth recursion (which can happend with car paint material)

And my question is : is it useful only with carpaint, or should it be used with others like conductor?
jure
Posts: 2142
Joined: Thu Jun 02, 2005 6:53 pm

Re: About lwo2rayslimit

Post by jure »

brownie wrote:The manual says :
lwo2rayslimit
Can prevent problems with LW carpaint material. lwo2rayslimit 1,0.9; works as follows: rays above recursion level 1 of node evaluation will be fired only in 90% (0.9) tries. It prevents for very depth recursion (which can happend with car paint material)

And my question is : is it useful only with carpaint, or should it be used with others like conductor?
Yes it can be useful with other nodes too. If you fins photon shooting phase taking very long or hanging then try this command.
- Jure
Locked