Search found 38 matches
- Mon Nov 02, 2009 12:02 pm
- Forum: Gallery - finished works
- Topic: Delicious Deph of field
- Replies: 11
- Views: 7136
Re: Delicious Deph of field
THANK YOU VERY MUCH GUYS FOR UR ANSWERS, COMPLIMENTS AND ADVICES!
- Thu Oct 29, 2009 6:15 pm
- Forum: Gallery - finished works
- Topic: Delicious Deph of field
- Replies: 11
- Views: 7136
Re: Delicious Deph of field
I let " limit DR After Tonemap " since I don't really understand the difference between differents options...before after??...

- Thu Oct 29, 2009 6:08 pm
- Forum: Gallery - finished works
- Topic: Delicious Deph of field
- Replies: 11
- Views: 7136
Delicious Deph of field
Hello everybody! My first new Kray 2.0 RC 5 Render First render is in HD 1920x1080, with High General Render preset with FSAA.Time render: 6 Hours 3 Minutes 14 seconds (Yeaaahhhh) rendu_3_HD00000.jpg Second one is in double HD 3840x2160 with Low General preset but still with FSAA.Time render: 37 Min...
- Mon May 11, 2009 10:14 am
- Forum: Help and Tutorials
- Topic: Lighting, color an exposure issues
- Replies: 7
- Views: 6122
Re: Lighting, color an exposure issues
cool thankssssssssss
- Mon May 11, 2009 9:43 am
- Forum: Help and Tutorials
- Topic: Lighting, color an exposure issues
- Replies: 7
- Views: 6122
Re: Lighting, color an exposure issues
Ok thank you guys
Can anybody post a render based on these advises? Cause I'm still a bit septical...
Can anybody post a render based on these advises? Cause I'm still a bit septical...
- Thu May 07, 2009 4:54 pm
- Forum: Help and Tutorials
- Topic: Lighting, color an exposure issues
- Replies: 7
- Views: 6122
Lighting, color an exposure issues
Hey bodies I'm back I need you againnnnnnnnnnnnnnnnn I'm trying to get quiet same result as a render from a great and famous french factory...but I can't :-( I can't get the same blue color on ground and yellow light on ceiling. Why? I don't know...I'm using a 100m sphere with texture 200% lum and p...
- Tue Apr 28, 2009 2:58 pm
- Forum: Gallery - finished works
- Topic: coupe test renders
- Replies: 44
- Views: 44002
Re: coupe test renders
De nada 
Well I'm not sure you need these spots on the ceiling....
About the renders Yes I think it seems like a natural set up with post prod in PS

Well I'm not sure you need these spots on the ceiling....
About the renders Yes I think it seems like a natural set up with post prod in PS
- Tue Apr 28, 2009 2:50 pm
- Forum: Gallery - finished works
- Topic: coupe test renders
- Replies: 44
- Views: 44002
Re: coupe test renders
Sorry Photon POWER Multiplier to 10 and Photon NUMBER Multiplier to about 1000 or more explaination: You can balance direct/indirect lighting generated by light using KrayPhotonMultiplier motion modifier: *Direct light is controlled by lights Intensity *Falloff distance and indirect light are contro...
- Tue Apr 28, 2009 2:39 pm
- Forum: Gallery - finished works
- Topic: coupe test renders
- Replies: 44
- Views: 44002
Re: coupe test renders
Lumi ball 100% lumi with gradient texture, Sun beige colour with POWER 5 PHOTONS 500 Area light windows POWER 5 PHOTON 500 Inv. Dist 5m, colour light blue-white 20 bounces light recurse 20 irradianceblurgamma 0.3 Exponential 2.2, 1 spatial tolerence 0.01 Desaturate Shader on the floor 50%, 1, Diffu...
- Tue Apr 28, 2009 2:01 pm
- Forum: Gallery - finished works
- Topic: coupe test renders
- Replies: 44
- Views: 44002
Re: coupe test renders
Try to apply Desaturate Shader on the floor like 50%
- Tue Apr 28, 2009 11:20 am
- Forum: Gallery - finished works
- Topic: coupe test renders
- Replies: 44
- Views: 44002
Re: coupe test renders
Lumi ball 100% lumi with gradient texture, Sun beige colour with POWER 5 PHOTONS 500 Area light windows POWER 5 PHOTON 500 Inv. Dist 5m, colour light blue-white 20 bounces light recurse 20 irradianceblurgamma 0.3 Exponential 2.2, 1 spatial tolerence 0.01 Desaturate Shader on the floor 50%, 1, Diffus...
- Mon Apr 27, 2009 5:10 pm
- Forum: Gallery - finished works
- Topic: coupe test renders
- Replies: 44
- Views: 44002
Re: coupe test renders
Hello
Ok this can be interesting maybe we could help
will you share your're scene & object files plz
Ok this can be interesting maybe we could help
will you share your're scene & object files plz
- Tue Mar 24, 2009 10:55 pm
- Forum: Gallery - finished works
- Topic: Why kray rocks
- Replies: 6
- Views: 4622
Re: Why kray rocks
kray also rocks because we all keep on helping each other !!
Just want to thank u guys, this forum helped me a lot!
PS: Done, great first render damnnnnnnnnnnnnnnnnnnnnnn!
Just want to thank u guys, this forum helped me a lot!
PS: Done, great first render damnnnnnnnnnnnnnnnnnnnnnn!
- Thu Mar 12, 2009 1:29 pm
- Forum: Help and Tutorials
- Topic: Curve modeling issue
- Replies: 1
- Views: 2083
Curve modeling issue
Hi everybody, I really need some help !! I know this is not about kray render help but u guys are mostly lightwavers and would maybe be very helpful to me so... I have to create some kind of Roasting material on an existant surface. The aim is to create curves, and then make a rail extude on them, b...
- Wed Jan 28, 2009 3:56 pm
- Forum: Help and Tutorials
- Topic: Photon multiplier shader issue
- Replies: 22
- Views: 16118
Re: Photon multiplier shader issue
Thank you Yeah you're not wrong about the wood, I think I have to improve the map on photoshop and decrease blurr. About the color, it is quiet as good as in reality in fact...this is Hermes specifications. Take a look at the pictures... It also has no bump (polished). About the contrast I don't kno...