Search found 154 matches

by Janusz Biela
Sun Jun 23, 2019 11:12 am
Forum: Discord K3 online support: https://discord.gg/gZvPNPJ
Topic: Discord K3 server: how to join
Replies: 0
Views: 5109

Discord K3 server: how to join

I created on the Discord on-line help for K3 users or exchange information. I use Discord since almost one year and I have to tell this is great software (for free) with fantastic GUI and options. Is much better than Skype and Facebook (is different style of coarse) and slowly I move from Skype to D...
by Janusz Biela
Sat Mar 19, 2016 12:22 pm
Forum: Free Scenes
Topic: QMC by Janusz Biela
Replies: 15
Views: 11544

Re: QMC by Janusz Biela

Ok, but how to setup FG GI for animation? With regard to Kray it for me a kind of esoteric knowledge hidden from the uninitiated. ( ...just do exactly what I posted. These settings are average but for animation is good (in animation medium quality still looks very good) Perhaps you ask how to under...
by Janusz Biela
Fri Mar 18, 2016 7:33 pm
Forum: Free Scenes
Topic: QMC by Janusz Biela
Replies: 15
Views: 11544

Re: QMC by Janusz Biela

QMC and Path Tracing is not recommended for animation - that's the job for Final Gathering...although you have very good CPU and a lot time (render with very little noise) :wink:
by Janusz Biela
Fri Mar 18, 2016 7:25 pm
Forum: Free Scenes
Topic: QMC by Janusz Biela
Replies: 15
Views: 11544

Re: QMC by Janusz Biela

Here you have procedures how render without flickering: 1. Kray setting: ScreenShot243.png ScreenShot237.png 2. Lightwave setting: ScreenShot239.png It can be frane step 30 or 40 if camera is very slow. 3. Fire Render 4. After finish GI BAKE animation sequence: ScreenShot240.png Notice that, only on...
by Janusz Biela
Fri Mar 18, 2016 2:49 pm
Forum: Free Scenes
Topic: QMC by Janusz Biela
Replies: 15
Views: 11544

Re: QMC by Janusz Biela

Ok I see flickering. It seems you got not stable Photon Map. Wrong setup in Kray or wrong procedures. Maybe post some screenshots of first and second tab from Kray. It looks like every frame got his own (different) photon position map. The Photon Map it should look that: https://youtu.be/_tz3NEeWeLM...
by Janusz Biela
Fri Mar 18, 2016 9:46 am
Forum: Free Scenes
Topic: QMC by Janusz Biela
Replies: 15
Views: 11544

Re: QMC by Janusz Biela

Please post animation file to see problem. I suspect you misunderstood what is flickering and what is Quasi Monte Carlo noise.
by Janusz Biela
Thu Mar 17, 2016 7:31 pm
Forum: Free Scenes
Topic: Kray benchmark - uncached
Replies: 30
Views: 24636

Re: Kray benchmark - uncached

Thanks for scene. I updated file in first post.
by Janusz Biela
Fri Oct 23, 2015 8:47 pm
Forum: Free Scenes
Topic: John Pawson`s Plain Space scene
Replies: 12
Views: 5090

Re: John Pawson`s Plain Space scene

Update lws for Final Gathering:
K2_G4.jpg
plain_space_HIRes_HQ_FinalGathering.lws
(153.45 KiB) Downloaded 199 times
Attention
Kray with smaller resolution create less accurate sampling so this setting with LowRes will not work (visible splotches or missing GI samples).
For faster render can be used FSAA G3 (almost same effect)
by Janusz Biela
Fri Oct 23, 2015 4:58 pm
Forum: Free Scenes
Topic: John Pawson`s Plain Space scene
Replies: 12
Views: 5090

Re: John Pawson`s Plain Space scene

Here is example without Nodes and with:
studio.png
studio_Nodes.png
by Janusz Biela
Fri Oct 23, 2015 11:32 am
Forum: Free Scenes
Topic: John Pawson`s Plain Space scene
Replies: 12
Views: 5090

Re: John Pawson`s Plain Space scene

You do not need learn anything. What you need is choose texture, bump map, tweak texture colour, tweak reflection and blur level.
by Janusz Biela
Thu Oct 22, 2015 7:26 pm
Forum: Free Scenes
Topic: John Pawson`s Plain Space scene
Replies: 12
Views: 5090

Re: John Pawson`s Plain Space scene

My god that node tree for the walls surface looks complicated! What is the goal of this complicated setup? Render speed, Physical accuracy, complete and easy control or all three combined? This is not complicate - it is minimum what you need to know when comes to texture processing. You can not do ...
by Janusz Biela
Thu Oct 22, 2015 5:44 pm
Forum: Free Scenes
Topic: John Pawson`s Plain Space scene
Replies: 12
Views: 5090

Re: John Pawson`s Plain Space scene

I uploaded update (v02) because some mistakes in Nodes: should be reflection blur not refraction. This is GUI bug problem also because when you zoom out you can not recognize which one is which. It should be done it by different colors.
by Janusz Biela
Thu Oct 22, 2015 12:06 pm
Forum: Free Scenes
Topic: John Pawson`s Plain Space scene
Replies: 12
Views: 5090

Re: John Pawson`s Plain Space scene

Thx! Seems ok this new K2 update. Nothing strange.
Btw scene: I just refresh my old scene so is not according to references photos. It has some updates for surfaces and light.
by Janusz Biela
Wed Oct 21, 2015 8:06 pm
Forum: Free Scenes
Topic: John Pawson`s Plain Space scene
Replies: 12
Views: 5090

John Pawson`s Plain Space scene

Hope I did not make mistake with settings - if yes, then I will upload later lws files. Scene for free for Kray users. Inside package all necessary files include examples for all system renders except animation (lws). Render only done by QMC system. Include some my new Node system with my experiment...
by Janusz Biela
Wed Oct 07, 2015 4:58 pm
Forum: Nodes - advanced surfacing for K2.x and K3
Topic: Nodes parts (I)
Replies: 37
Views: 21426

Re: Nodes parts (I)

thanks. Many of information here are not actual (more specific: needs update). Actually the way is to mix some basic Node system with new KrayShaders in future. This Idea I want propose to G. to create KrayShader system which will contain the most important for users physical effects. This is not so...