Search found 7 matches
- Fri Nov 09, 2007 4:12 am
- Forum: General
- Topic: xstream with kray
- Replies: 7
- Views: 7201
xstream with kray
hi i was playing around with the ple version of xstream and accidently hit "kray frame" button... and to my surprise kray started a render with the vue/xstream data(ecosystem trees, sky,etc) My current machine is a little slow to try a heavy scene but it seems to see vue elements in transp...
- Mon Feb 26, 2007 5:54 pm
- Forum: Help and Tutorials
- Topic: override surface flag
- Replies: 3
- Views: 3951
- Tue Feb 13, 2007 6:26 pm
- Forum: Help and Tutorials
- Topic: override surface flag
- Replies: 3
- Views: 3951
override surface flag
hi a quick question is it possible to override surface settings selectively.. ie can you just keep transparent surface intact and override others to a diffuse grey? in a related topic is this possible in lw natively? if not what workaround is there? i was thinking perhaps using the preset shelf with...
- Wed Feb 07, 2007 2:42 am
- Forum: Help and Tutorials
- Topic: light map photon map, load save both please help
- Replies: 6
- Views: 5837
Both: This mode will check for available data in GI file and if found it will use it for computing FG. If data is not found it will compute new FG data and then save it to shared file so it can be reused for consequitive frames. ok so if say, i must interrupt a 90 frame sequence, is the gi used at ...
- Tue Feb 06, 2007 10:51 pm
- Forum: Help and Tutorials
- Topic: light map photon map, load save both please help
- Replies: 6
- Views: 5837
thanks jure for the prompt reply starting to make more sense now. for some reason i was under the impression that save, load and both were independent from FG.... Photonmap mode will shoot photons from all lightsources in house so every room will get photons even though it may not be visible in anim...
- Tue Feb 06, 2007 6:58 pm
- Forum: Help and Tutorials
- Topic: light map photon map, load save both please help
- Replies: 6
- Views: 5837
light map photon map, load save both please help
hi I am trying to sort what path to use for what purpose could some one shed some light on the correct work flow for say a exterior animation with only camera moving... my guess is it would be lightmap, shared and load... but if the camera flys to the other side of the building(hidden face to frame ...
- Thu Feb 01, 2007 11:28 pm
- Forum: General
- Topic: reflection intensity
- Replies: 3
- Views: 5161
reflection intensity
hi perhaps it has been already mentioned but could not find a definitive answer by searching the threads. is reflection settings in kray different from lw? if so what is the factor that affects it. i know about the 100%(total of diffuse and reflection) rule...Its just seems like things are quite dif...