Search found 186 matches
- Mon Dec 31, 2007 3:44 pm
- Forum: Gallery - finished works
- Topic: First Kray image
- Replies: 3
- Views: 3587
Ok here's an update of the image, fixed the annoying node materials a little and modelled some little details here and there (mostly door and stuff like that...) I like it better in every aspect... Rendertime was 1 hour, This is no rescaled size of the image (added the black outlines) You really got...
- Mon Dec 31, 2007 12:43 pm
- Forum: Gallery - finished works
- Topic: First Kray image
- Replies: 3
- Views: 3587
First Kray image
Hello all. I'm a new Kray users, bought it 2 days ago and here's first tests with it (made the simple scene for the kray to play with the settings)
So here it is, it's been scaled down a bit and made a little post in PS...
(render time was around 50 minutes)
Comments welcome
So here it is, it's been scaled down a bit and made a little post in PS...
(render time was around 50 minutes)
Comments welcome
- Mon Dec 31, 2007 11:22 am
- Forum: Help and Tutorials
- Topic: Dielectric node in Kray?
- Replies: 3
- Views: 3547
- Mon Dec 31, 2007 11:06 am
- Forum: Help and Tutorials
- Topic: Dielectric node in Kray?
- Replies: 3
- Views: 3547
Dielectric node in Kray?
I just bought Kray, and now I'm playing around with it, having difficulties in using dielectric node (as wine glass with wine in it). It does seem to render the stuff as mirror, or similar, not like the LW native... What I should do to get Nodes working with Kray? Or I cant? I'll be posting some pre...
- Sun Dec 30, 2007 8:10 pm
- Forum: Gallery - finished works
- Topic: Syntetic test
- Replies: 4
- Views: 4015
- Sun Dec 30, 2007 1:11 pm
- Forum: Gallery - finished works
- Topic: Syntetic test
- Replies: 4
- Views: 4015
What was the goal (or intention) in that comparison, except they rendered out quite the same time and did you use equally same material presets etc (some materials look totally different etc) I'm a newbie here in K-ray forums, just purchased mine yesterday and doing my first Kray test render as we (...