A OB3 test render at 2400x1350, 1h 16min
MacPro 8-core and LW9.3
Another Ob3 render
Another Ob3 render
- Attachments
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- test_ob3.jpg (135.8 KiB) Viewed 4445 times
"Place your vote now for the Kraydar pixel filter"
Nice,
although some parts seem a little overlit, the tables and chairs for instance. Besides that the reflection of the elevatordoors don't look that real to me. The metal of the vendingmachine and the surrounding of the elevator look much better. It's seems to reflect a bit to much imo.
What did you use for lightsettings? The amount for the ies, sunlight and skylight?
although some parts seem a little overlit, the tables and chairs for instance. Besides that the reflection of the elevatordoors don't look that real to me. The metal of the vendingmachine and the surrounding of the elevator look much better. It's seems to reflect a bit to much imo.
What did you use for lightsettings? The amount for the ies, sunlight and skylight?
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- Posts: 90
- Joined: Thu Nov 16, 2006 9:11 am
- Location: France
Spot lights with every light fitting 130% with 1.2m inverse^2, only external light source is a 1/4 hemisphere with lumi polys.
As for the background, well it the real background for the job, I'm in the middle of a project and just wanted to test the new beta so it was a quick and dirty stitch of a series of photos... I will be replacing the background with a better one when I get round to it.
As for the background, well it the real background for the job, I'm in the middle of a project and just wanted to test the new beta so it was a quick and dirty stitch of a series of photos... I will be replacing the background with a better one when I get round to it.

"Place your vote now for the Kraydar pixel filter"