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Archinteriors scene - wip
Posted: Wed May 09, 2007 11:43 pm
by cruisermori
My first render focused on KRay set-up. Still I have to fine-tune materials. Comments welcome.
Posted: Thu May 10, 2007 1:34 am
by _mats_
looking great Cruiser !
I might add some blurred reflections to the T bars on the ceiling, not sure if they are supposed to be that reflective/polished (I would think its more of a matte material)
Looking good !
Matt -
Posted: Thu May 10, 2007 9:47 am
by jure
Hey cruiserMori!
I see alot of artifacts on walls and floor. Those vertical lines look strange. What are your settings?
Posted: Thu May 10, 2007 9:57 am
by Haven1000
I like the scene composition which you've got there.
I'd like to see some bump on the wall bricks with reflective/ specular like properties.
Posted: Thu May 10, 2007 2:56 pm
by zent
The overall lighting looks fine, the problem is the low res materials from evermotion. This scene is older, and uses low res image maps. I would consider using different maps for the floor and the lower wall. Lastly the steel beams are way to reflective.

Posted: Thu May 10, 2007 7:34 pm
by cruisermori
Thank for all your comments. For me the K point is overal lighting and time I need to render it. I will change image maps and come with new render soon. Steel beams are to reflective, because I was not able to set correct KRay set-up for blurring. In lw I have reflection blurring 40% and in KRay Blurring treshold (Ray min 500 max 1000) and still there is a lot white splotches

Posted: Fri May 11, 2007 6:16 am
by cruisermori
Another render. I found good set-up for blurring

Posted: Fri May 11, 2007 4:06 pm
by cruisermori
Another

Posted: Fri May 11, 2007 4:17 pm
by jure
I think your diffuse is too high on the chrome. I usually leave it at 0% and only add reflection.
Otherwise it's looking good!
Posted: Sun May 20, 2007 10:36 pm
by RogerNyheim
jure wrote:I think your diffuse is too high on the chrome. I usually leave it at 0% and only add reflection.
Otherwise it's looking good!
I allways have to blur the reflections on chrom to avoid aliasing..