constant crash with photon mapping

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pdrake2126
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Joined: Fri Jun 21, 2013 1:25 am

constant crash with photon mapping

Post by pdrake2126 »

i'm using lw 11 on a powermac. lightwave crashes every time i try to use photon mapping rendering. this happens in every scene i've tried. i've tried multiple settings in kray. does this happen to anyone else?
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Janusz Biela
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Re: constant crash with photon mapping

Post by Janusz Biela »

chek in LW Vertex setup for surface. Should be OFF.
pdrake2126
Posts: 4
Joined: Fri Jun 21, 2013 1:25 am

Re: constant crash with photon mapping

Post by pdrake2126 »

that was the first thing i did. i saw your reply to another thread similar to this. it didn't work.

sometimes i can get it to render one frame before it crashes.
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the3dcie
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Re: constant crash with photon mapping

Post by the3dcie »

Same here, Kray crashes every time i try to render an animation, i.e. several frames to render.
Crashes often after 2 or 3 frames, depending on the scene.
I think it probably has to do with memory management (it's almost always the case with crashes anyway...) ?
Using LightWave 11.5.1 and Kray 2.51 on Mac OS X 10.8.4.


Cheers,
Laurent aka Tartiflette. :)
pdrake2126
Posts: 4
Joined: Fri Jun 21, 2013 1:25 am

Re: constant crash with photon mapping

Post by pdrake2126 »

no one from kray has any feedback on this?
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nico
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Re: constant crash with photon mapping

Post by nico »

in all my crash the problem was the lwo object model... :oops: cleare model!!
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Janusz Biela
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Re: constant crash with photon mapping

Post by Janusz Biela »

This can be bug in Mac version. Prepare scene (can by even basic - important is to receive crash) and send to G. Also You can Turn OFF all objects in Scene Editor and slowly one by one turn ON in scene until receiving crash. I had sometimes objects which crashed render.
pdrake2126
Posts: 4
Joined: Fri Jun 21, 2013 1:25 am

Re: constant crash with photon mapping

Post by pdrake2126 »

yes, it's definitely a mac bug. it renders on my pc. i wish i had a 12 core pc.
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